U.S.A. · Tier 9 · Premium

Alaska

Cruiser · 3×3 305 mm

Hit points60 800
Top speed33 kt
Sea detection (base)15 km
Turning radius850 m
Alaska — World of Warships
Overview

General characteristics

NationU.S.A.
ClassCruiser
Tier9
StatusPremium
Hit points60 800
Upgrade slots6
Handling

Mobility

Maximum speed33 kt
Turning radius850 m
Rudder shift time13 s
Battle levels9–11
Visibility

Base concealment

Detectability by sea15 km
Detectability by air9.7 km
Detectability by submarine9.7 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 305 mm
Total guns9
Caliber305 mm
Range19 km
Reload20 s
180° traverse30 s
Maximum dispersion207 m
Rate of fire3/min
AP / SAP shell

AP / SAP shell

Name305 mm AP Mk18 mod. 1
Max damage8 900
Muzzle velocity762 m/s
Shell mass517 kg
HE shell

HE shell

Name305 mm HE Mk17 mod. 1
Max damage4 300
Muzzle velocity808 m/s
Shell mass462 kg
Fire chance27%
Secondaries

Secondary battery

Secondary range7 km
127 mm HE Mk32damage 1 800 · reload 6 s · 5% fire
AA

Anti-aircraft defense

API AA rating83
20 mm · 20 mm Oerlikon on a Mk.4 mount34 mounts
40 mm · 40 mm/56 Bofors on a Mk.2 mount14 mounts
127 mm · 127 mm/38 Mk.12 on a Mk.32 mount6 mounts
Calculated

Theoretical values

AP broadside alpha80 100
Theoretical AP DPM240 300
HE broadside alpha38 700
Theoretical HE DPM116 100

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In the late 1930s, the U.S. was designing large ships with 305 mm main battery guns to counter cruisers. The most armored of the presented variants was the CA2G project, which, according to the report, was armored "worse than any battleship, but better than any cruiser." The ship, named USS Alaska, became part of a high-speed carrier squadron that operated in the Pacific Ocean. Alaska protected aircraft carriers during strikes on Tokyo and covered the landing operations at Iwo Jima and Okinawa. The ship also participated in the raid on Shanghai.

Technical data imported from Wargaming’s public API and subject to game updates.