U.S.S.R. · Tier 10 · Tech Tree

Alexander Nevsky

Cruiser · 4×2 18 mm

Hit points50 900
Top speed36 kt
Sea detection (base)15.8 km
Turning radius940 m
Alexander Nevsky — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassCruiser
Tier10
StatusTech Tree
Hit points50 900
Upgrade slots6
Handling

Mobility

Maximum speed36 kt
Turning radius940 m
Rudder shift time11.5 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea15.8 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×2 18 mm
Total guns8
Caliber18 mm
Range19 km
Reload6 s
180° traverse18 s
Maximum dispersion164 m
Rate of fire10/min
AP / SAP shell

AP / SAP shell

NameAP-32
Max damage4 450
Muzzle velocity1 000 m/s
Shell mass98 kg
HE shell

HE shell

NameHE-32
Max damage2 500
Muzzle velocity1 000 m/s
Shell mass98 kg
Fire chance13%
Torpilles

Torpedo armament

Layout2×5 533 mm
Total tubes10
Torpedo53-51
Range8 km
Speed60 kt
Reload131 s
Maximum damage14 400
Detectability1.2 km
Secondaries

Secondary battery

Secondary range7.3 km
HE-55damage 1 400 · reload 4 s · 6% fire
AA

Anti-aircraft defense

API AA rating83
57 mm · 57 mm ZIF-75 mount6 mounts
100 mm · 100 mm/70 on an SM-52 mount6 mounts
180 mm · 180 mm/65 SM-45 on an SM-48 mount4 mounts
ASW

Depth charges

Bombs per drop10
Max damage per bomb2400
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha35 600
Theoretical AP DPM356 000
HE broadside alpha20 000
Theoretical HE DPM200 000
Theoretical torpedo salvo144 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In 1955, the terms of reference were approved for the construction of a Project 84 light cruiser, which was assigned to provide anti-aircraft cover for ship task forces during their passage across the seas. It was planned to build five cruisers and equip them with the most advanced ZIF-75 AA mounts by 1964. The lead ship was supposed to enter service in 1960, but after Nikolay Kuznetsov was removed from the post of People's Commissar of the Navy, work was halted.

Technical data imported from Wargaming’s public API and subject to game updates.