Italy · Tier 6 · Tech Tree
Andrea Doria
Battleship · 2×2 32 mm + 2×3 32 mm
Hit points41 300
Top speed27 kt
Sea detection (base)13.4 km
Turning radius640 m

Overview
General characteristics
NationItaly
ClassBattleship
Tier6
StatusTech Tree
Hit points41 300
Upgrade slots4
Handling
Mobility
Maximum speed27 kt
Turning radius640 m
Rudder shift time18.2 s
Battle levels6–8
Visibility
Base concealment
Detectability by sea13.4 km
Detectability by air8.4 km
Detectability by submarine8.4 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout2×2 32 mm + 2×3 32 mm
Total guns10
Caliber32 mm
Range15.6 km
Reload30 s
180° traverse36 s
Maximum dispersion219 m
Rate of fire2/min
AP / SAP shell
AP / SAP shell
Name320 mm proiettili AP
Max damage9 700
Muzzle velocity830 m/s
Shell mass525 kg
Secondaries
Secondary battery
Secondary range5 km
135 mm proiettili HE 1938damage 1 950 · reload 7 s · 9% fire
90 mm proiettili HEdamage 1 300 · reload 4 s · 5% fire
AA
Anti-aircraft defense
API AA rating56
13 mm · 13.2 mm/76 Breda Model 1931 on a twin mount8 mounts
37 mm · 37 mm/54 Breda Model 1939 on a Model RM1939 mount9 mounts
90 mm · 90 mm/50 Model 1939 in a turret10 mounts
Calculated
Theoretical values
AP broadside alpha97 000
Theoretical AP DPM194 000
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
The second series of Italian battleships was based on the improved Conte di Cavour design. Andrea Doria, which was laid down in 1913, participated in the Fiume Question and the Corfu incident in the 1920s. In the 1930s and 1940s, the ship's propulsion unit and armament were upgraded. During World War II, she escorted convoys to Libya and participated in the Battle of Sirte.
Technical data imported from Wargaming’s public API and subject to game updates.
