Italy · Tier 6 · Tech Tree

Andrea Doria

Battleship · 2×2 32 mm + 2×3 32 mm

Hit points41 300
Top speed27 kt
Sea detection (base)13.4 km
Turning radius640 m
Andrea Doria — World of Warships
Overview

General characteristics

NationItaly
ClassBattleship
Tier6
StatusTech Tree
Hit points41 300
Upgrade slots4
Handling

Mobility

Maximum speed27 kt
Turning radius640 m
Rudder shift time18.2 s
Battle levels6–8
Visibility

Base concealment

Detectability by sea13.4 km
Detectability by air8.4 km
Detectability by submarine8.4 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout2×2 32 mm + 2×3 32 mm
Total guns10
Caliber32 mm
Range15.6 km
Reload30 s
180° traverse36 s
Maximum dispersion219 m
Rate of fire2/min
AP / SAP shell

AP / SAP shell

Name320 mm proiettili AP
Max damage9 700
Muzzle velocity830 m/s
Shell mass525 kg
Secondaries

Secondary battery

Secondary range5 km
135 mm proiettili HE 1938damage 1 950 · reload 7 s · 9% fire
90 mm proiettili HEdamage 1 300 · reload 4 s · 5% fire
AA

Anti-aircraft defense

API AA rating56
13 mm · 13.2 mm/76 Breda Model 1931 on a twin mount8 mounts
37 mm · 37 mm/54 Breda Model 1939 on a Model RM1939 mount9 mounts
90 mm · 90 mm/50 Model 1939 in a turret10 mounts
Calculated

Theoretical values

AP broadside alpha97 000
Theoretical AP DPM194 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The second series of Italian battleships was based on the improved Conte di Cavour design. Andrea Doria, which was laid down in 1913, participated in the Fiume Question and the Corfu incident in the 1920s. In the 1930s and 1940s, the ship's propulsion unit and armament were upgraded. During World War II, she escorted convoys to Libya and participated in the Battle of Sirte.

Technical data imported from Wargaming’s public API and subject to game updates.