Japan · Tier 8 · Premium

Asashio

Destroyer · 3×2 127 mm

Hit points15 100
Top speed35 kt
Sea detection (base)6.6 km
Turning radius640 m
Asashio — World of Warships
Overview

General characteristics

NationJapan
ClassDestroyer
Tier8
StatusPremium
Hit points15 100
Upgrade slots5
Handling

Mobility

Maximum speed35 kt
Turning radius640 m
Rudder shift time3.6 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea6.6 km
Detectability by air3 km
Detectability by submarine3 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×2 127 mm
Total guns6
Caliber127 mm
Range10.9 km
Reload7 s
180° traverse26.1 s
Maximum dispersion97 m
Rate of fire8.5/min
AP / SAP shell

AP / SAP shell

Name127 mm AP Type0
Max damage2 200
Muzzle velocity915 m/s
Shell mass23 kg
HE shell

HE shell

Name127 mm HE Type1
Max damage2 150
Muzzle velocity915 m/s
Shell mass23 kg
Fire chance9%
Torpilles

Torpedo armament

Layout2×4 610 mm
Total tubes8
Torpedo
Range
Speed
Reload112 s
Maximum damage
Detectability
AA

Anti-aircraft defense

API AA rating9
25 mm · 25 mm/60 Type 96 on a twin mount2 mounts
ASW

Depth charges

Bombs per drop8
Max damage per bomb4600
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha13 200
Theoretical AP DPM113 143
HE broadside alpha12 900
Theoretical HE DPM110 571

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The design of the Asashio-class destroyers underwent substantial changes compared to the preceding Shiratsuyu class, as the latter's speed and firepower were inferior to those of the Fubuki class. Meeting the requirements necessitated an increase in displacement, a change made possible due to Japan's decision to disregard the limitations set by the London Naval Treaty. The lead ship, Asashio, commissioned in August 1937, played a role in amphibious operations in the Philippines and Malaya, engaged in the Battle of Badung Strait, and participated in the Battles of Midway and Guadalcanal.

Technical data imported from Wargaming’s public API and subject to game updates.