U.S.S.R. · Tier 3 · Tech Tree
Bogatyr
Cruiser · 8×1 152 mm + 2×2 152 mm
Hit points20 500
Top speed24 kt
Sea detection (base)10 km
Turning radius450 m

Overview
General characteristics
NationU.S.S.R.
ClassCruiser
Tier3
StatusTech Tree
Hit points20 500
Upgrade slots2
Handling
Mobility
Maximum speed24 kt
Turning radius450 m
Rudder shift time8.4 s
Battle levels3–4
Visibility
Base concealment
Detectability by sea10 km
Detectability by air4.5 km
Detectability by submarine4.5 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout8×1 152 mm + 2×2 152 mm
Total guns12
Caliber152 mm
Range10.3 km
Reload7 s
180° traverse25.7 s
Maximum dispersion104 m
Rate of fire8.3/min
AP / SAP shell
AP / SAP shell
Name152 mm AP 91 lb
Max damage2 150
Muzzle velocity793 m/s
Shell mass41 kg
HE shell
HE shell
Name152 mm HE 109 lb
Max damage1 700
Muzzle velocity793 m/s
Shell mass41 kg
Fire chance8%
Secondaries
Secondary battery
Secondary range3.2 km
75 mm HEdamage 1 500 · reload 4 s · 4% fire
Calculated
Theoretical values
AP broadside alpha25 800
Theoretical AP DPM221 143
HE broadside alpha20 400
Theoretical HE DPM174 857
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
The project of a scout cruiser surpassing Japanese armored cruisers in terms of speed and firepower appeared between 1897 and 1898. One of the ships in the series was to be built by the AG Vulcan shipyard in Germany. Having entered service, Bogatyr joined the Pacific Squadron as part of the Vladivostok cruiser squadron. After the end of the Russo-Japanese War, the cruiser was transferred to the Baltic Fleet and took an active part in World War I.
Technical data imported from Wargaming’s public API and subject to game updates.
