U.S.S.R. · Tier 8 · Premium

Borodino

Battleship · 2×3 406 mm

Hit points64 200
Top speed31.6 kt
Sea detection (base)16.9 km
Turning radius1060 m
Borodino — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassBattleship
Tier8
StatusPremium
Hit points64 200
Upgrade slots5
Handling

Mobility

Maximum speed31.6 kt
Turning radius1060 m
Rudder shift time15.4 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea16.9 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout2×3 406 mm
Total guns6
Caliber406 mm
Range19.6 km
Reload31 s
180° traverse30 s
Maximum dispersion212 m
Rate of fire1.9/min
AP / SAP shell

AP / SAP shell

Name406 mm AP Model 1937
Max damage13 250
Muzzle velocity830 m/s
Shell mass1108 kg
HE shell

HE shell

Name406 mm HE Model 1937
Max damage5 800
Muzzle velocity830 m/s
Shell mass1108 kg
Fire chance40%
Secondaries

Secondary battery

Secondary range6.6 km
HE-32damage 2 500 · reload 6 s · 13% fire
AA

Anti-aircraft defense

API AA rating75
25 mm · 25 mm 110-PM on a 4M-120 mount12 mounts
57 mm · 57 mm ZIF-31B mount12 mounts
180 mm · 180 mm/65 SM-45 on an SM-48 mount2 mounts
Calculated

Theoretical values

AP broadside alpha79 500
Theoretical AP DPM153 871
HE broadside alpha34 800
Theoretical HE DPM67 355

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

While designing the Project 82 heavy cruiser, the Ministry of Shipbuilding Industry of the U.S.S.R. ordered drafts of a "small battleship"—a ship equipped with 1–2 turrets housing main- and medium-caliber guns and enhanced bow armor. In 1951–1952, nine preliminary draft projects were prepared. One of the projects was armed with two triple-gun turrets with 406 mm guns and was recommended for further development. After Stalin's death, the construction of heavy artillery ships was no longer relevant, and the project wasn't completed.

Technical data imported from Wargaming’s public API and subject to game updates.