France · Tier 10 · Tech Tree

Cassard

Destroyer · 3×2 — mm

Hit points20 500
Top speed34 kt
Sea detection (base)7.7 km
Turning radius610 m
Cassard — World of Warships
Overview

General characteristics

NationFrance
ClassDestroyer
Tier10
StatusTech Tree
Hit points20 500
Upgrade slots6
Handling

Mobility

Maximum speed34 kt
Turning radius610 m
Rudder shift time4.5 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea7.7 km
Detectability by air3.9 km
Detectability by submarine3.9 km
Armament

Main battery

Layout3×2 — mm
Total guns6
Caliber127 mm
Range12.6 km
Reload3 s
180° traverse10 s
Maximum dispersion109 m
Rate of fire17.1/min
AP shell

AP shell

Name127 mm AP Mark 43
Max damage2 450
Muzzle velocity808 m/s
Shell mass32 kg
HE shell

HE shell

Name127 mm HE Mark 42
Max damage1 900
Muzzle velocity808 m/s
Shell mass32 kg
Fire chance7%
Secondaries

Secondary battery

Secondary range0 km
Torpedoes

Torpedoes

Layout4×3 550 mm
Total tubes12
Range13.5 km
Reload120 s
Speed72 kt
Max damage22 233
AA

Anti-aircraft defense

API AA rating60
20 mm · 20 mm Oerlikon on a Mk.4 mount4 mounts
57 mm · 57 mm/60 Mle 1951 on an ACAD Mle 1948 mount3 mounts
127 mm · 127 mm/54 Mle 1948 on an Mle 1948 mount3 mounts
Calculated

Theoretical values

AP broadside alpha14 700
Theoretical AP DPM294 000
HE broadside alpha11 400
Theoretical HE DPM228 000
Background

About the ship

Cassard was a T-47-class destroyer in the first series of French destroyers built after the war. She was a further development of the Le Hardi class with larger dimensions and dual-purpose main armament. The primary function of the T-47-class ships was to escort aircraft carrier squadrons; as a result, they had moderate speed. As part of the French squadron, Cassard participated in resolving the Suez Crisis of 1956. Most of the ships in the series were decommissioned from the Navy in the 1980s.

Technical data imported from Wargaming’s public API and subject to game updates.