Japan · Tier 2 · Tech Tree

Chikuma

Cruiser · 4×1 152 mm

Hit points17 300
Top speed26 kt
Sea detection (base)8.9 km
Turning radius530 m
Chikuma — World of Warships
Overview

General characteristics

NationJapan
ClassCruiser
Tier2
StatusTech Tree
Hit points17 300
Upgrade slots1
Handling

Mobility

Maximum speed26 kt
Turning radius530 m
Rudder shift time5 s
Battle levels2–3
Visibility

Base concealment

Detectability by sea8.9 km
Detectability by air4.2 km
Detectability by submarine4.2 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×1 152 mm
Total guns4
Caliber152 mm
Range9.3 km
Reload5 s
180° traverse15 s
Maximum dispersion85 m
Rate of fire10.3/min
HE shell

HE shell

Name152 mm HE Type 4*
Max damage1 250
Muzzle velocity825 m/s
Shell mass45 kg
Fire chance9%
Secondaries

Secondary battery

Secondary range3.2 km
76 mm HE Mk2damage 1 300 · reload 5 s · 5% fire
AA

Anti-aircraft defense

API AA rating5
6 mm · 6.5 mm/115 3rd Year Type on a single mount2 mounts
Calculated

Theoretical values

HE broadside alpha5 000
Theoretical HE DPM60 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

After the war against Russia, Japan started developing light cruisers. Cruiser Tone (laid down in 1905) was used as the basis for the new design. The project was influenced by Russian auxiliary cruisers' hull designs and the British Town-class ships. For the first time, turbines were used on a Japanese cruiser. During World War I, Chikuma was part of the squadron that pursued Admiral von Spee's division and later—cruiser Emden.

Technical data imported from Wargaming’s public API and subject to game updates.