Europe · Tier 7 · Tech Tree
Chios
Battleship · 4×2 35 mm
Hit points46 900
Top speed28 kt
Sea detection (base)13.1 km
Turning radius780 m

Overview
General characteristics
NationEurope
ClassBattleship
Tier7
StatusTech Tree
Hit points46 900
Upgrade slots4
Handling
Mobility
Maximum speed28 kt
Turning radius780 m
Rudder shift time16.6 s
Battle levels7–9
Visibility
Base concealment
Detectability by sea13.1 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×2 35 mm
Total guns8
Caliber35 mm
Range17.4 km
Reload23 s
180° traverse40 s
Maximum dispersion234 m
Rate of fire2.6/min
AP / SAP shell
AP / SAP shell
Name350 mm P.Spr.Gr. L/4.0
Max damage11 200
Muzzle velocity815 m/s
Shell mass790 kg
HE shell
HE shell
Name350 mm Spr.Gr. L/4.4 Bdz
Max damage4 850
Muzzle velocity815 m/s
Shell mass615 kg
Fire chance27%
Torpilles
Torpedo armament
Layout5×1 600 mm
Total tubes5
TorpedoH9
Range10.5 km
Speed60 kt
Reload85 s
Maximum damage18 433
Detectability1.5 km
Secondaries
Secondary battery
Secondary range5.6 km
150 mm HE K Gr 18damage 2 200 · reload 7.5 s · 13% fire
100 mm proiettili HEdamage 1 500 · reload 6 s · 6% fire
AA
Anti-aircraft defense
API AA rating56
20 mm · 20 mm/65 Breda Model 1935 on a Model 1935 mount10 mounts
37 mm · 37 mm/54 Model 1938 on a Model 1938 mount10 mounts
100 mm · 100 mm/47 OTO Model 1924/27/28 on a twin mount8 mounts
Calculated
Theoretical values
AP broadside alpha89 600
Theoretical AP DPM233 739
HE broadside alpha38 800
Theoretical HE DPM101 217
Theoretical torpedo salvo92 165
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
One of the Mackensen-class battlecruisers that were under construction in Germany during World War I. Had the series been completed, one of the ships might have been transferred to the Greek Navy after the war as a replacement for the Salamis-class battleships that Greece had ordered earlier but whose construction was halted at the end of 1914.
Technical data imported from Wargaming’s public API and subject to game updates.
