U.K. · Tier 4 · Tech Tree

Danae

Cruiser · 6×1 152 mm

Hit points18 400
Top speed30 kt
Sea detection (base)10.1 km
Turning radius590 m
Danae — World of Warships
Overview

General characteristics

NationU.K.
ClassCruiser
Tier4
StatusTech Tree
Hit points18 400
Upgrade slots2
Handling

Mobility

Maximum speed30 kt
Turning radius590 m
Rudder shift time8.5 s
Battle levels4–5
Visibility

Base concealment

Detectability by sea10.1 km
Detectability by air4.3 km
Detectability by submarine4.3 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout6×1 152 mm
Total guns6
Caliber152 mm
Range11.3 km
Reload7 s
180° traverse18 s
Maximum dispersion111 m
Rate of fire8/min
AP / SAP shell

AP / SAP shell

Name152 mm AP 4crh Mk I
Max damage2 900
Muzzle velocity853 m/s
Shell mass45 kg
Torpilles

Torpedo armament

Layout4×3 533 mm
Total tubes12
Torpedo533 mm Mk II
Range6 km
Speed53 kt
Reload62 s
Maximum damage10 000
Detectability1.1 km
AA

Anti-aircraft defense

API AA rating25
12 mm · 12.7 mm Mk.III4 mounts
40 mm · 40 mm/39 Vickers QF Mk.II on a single mount2 mounts
76 mm · 76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount2 mounts
Calculated

Theoretical values

AP broadside alpha17 400
Theoretical AP DPM149 143
Theoretical torpedo salvo120 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

By 1916, a project for an upgraded Ceres had been developed: The dimensions of the ship increased, which allowed for the placement of an additional gun and the replacement of the torpedo launchers with triple-tube ones. The first ship of the type—HMS Danae—entered service in June 1918. In 1919, she participated in the intervention of the British Fleet in the Baltic. Between 1940 and 1942, the ship operated in the Far East. She returned to Great Britain after repairs in 1943 and then supported the landing of Allied troops in Normandy. In 1944, Danae was transferred to the Polish Navy and renamed Conrad.

Technical data imported from Wargaming’s public API and subject to game updates.