Italy · Tier 4 · Tech Tree

Dante Alighieri

Battleship · 4×3 305 mm

Hit points36 000
Top speed23 kt
Sea detection (base)12.1 km
Turning radius580 m
Dante Alighieri — World of Warships
Overview

General characteristics

NationItaly
ClassBattleship
Tier4
StatusTech Tree
Hit points36 000
Upgrade slots2
Handling

Mobility

Maximum speed23 kt
Turning radius580 m
Rudder shift time11.5 s
Battle levels4–5
Visibility

Base concealment

Detectability by sea12.1 km
Detectability by air8.8 km
Detectability by submarine8.8 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×3 305 mm
Total guns12
Caliber305 mm
Range13.3 km
Reload33 s
180° traverse36 s
Maximum dispersion195 m
Rate of fire1.8/min
AP / SAP shell

AP / SAP shell

Name305 mm proiettili AP 1909
Max damage7 700
Muzzle velocity840 m/s
Shell mass390 kg
Secondaries

Secondary battery

Secondary range4 km
120 mm proiettili HE 1909damage 1 700 · reload 5 s · 6% fire
120 mm proiettili HE 1909damage 1 700 · reload 5 s · 6% fire
AA

Anti-aircraft defense

API AA rating35
40 mm · 40 mm/39 Vickers-Terni Model 1917 on a single mount8 mounts
76 mm · 76 mm/40 Ansaldo Model 1916 on an RM1916 mount4 mounts
Calculated

Theoretical values

AP broadside alpha92 400
Theoretical AP DPM168 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The beginning of the dreadnought race was ignored by Italy due to the high cost of ships of the new class and the commissioning of pre-dreadnought battleships. The project for the first dreadnought began only in 1908. It was the first time triple main battery turrets were used, and anti-mine guns were mounted in the turrets. Built according to this project, Dante Alighieri embarked on as many as four naval missions in World War I as the flagship of the Italian fleet.

Technical data imported from Wargaming’s public API and subject to game updates.