Netherlands · Tier 4 · Tech Tree

De Ruyter

Cruiser · 1×1 15 mm + 3×2 15 mm

Hit points21 500
Top speed32 kt
Sea detection (base)11.7 km
Turning radius660 m
De Ruyter — World of Warships
Overview

General characteristics

NationNetherlands
ClassCruiser
Tier4
StatusTech Tree
Hit points21 500
Upgrade slots2
Handling

Mobility

Maximum speed32 kt
Turning radius660 m
Rudder shift time9.8 s
Battle levels4–5
Visibility

Base concealment

Detectability by sea11.7 km
Detectability by air5.1 km
Detectability by submarine5.1 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout1×1 15 mm + 3×2 15 mm
Total guns7
Caliber15 mm
Range12.6 km
Reload9 s
180° traverse22.5 s
Maximum dispersion119 m
Rate of fire6.7/min
AP / SAP shell

AP / SAP shell

Name150 mm AP Pantsergranaat
Max damage3 000
Muzzle velocity900 m/s
Shell mass47 kg
HE shell

HE shell

Name150 mm HE Brisantgranaat
Max damage2 150
Muzzle velocity900 m/s
Shell mass46 kg
Fire chance11%
AA

Anti-aircraft defense

API AA rating32
12 mm · 12.7 mm Browning M19214 mounts
25 mm · 25 mm akan L/64 Model 1932 on a twin mount5 mounts
Calculated

Theoretical values

AP broadside alpha21 000
Theoretical AP DPM140 000
HE broadside alpha15 050
Theoretical HE DPM100 333

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Based on the results of the work of a special commission, the development of a new cruiser began in the Netherlands in 1930. It was planned for the ship to join the fleet in the East Indies in addition to two already available ones. The project was developed by a German-Dutch company and had design features of German ships of that time. The cruiser was named after M. A. de Ruyter, one of the most esteemed Dutch Admirals. The ship was launched in October 1936 and sent to the East Indies the next year, where she stayed until the outbreak of World War II. In 1942, De Ruyter was the flagship of the allied squadron commanded by Admiral Karel Doorman.

Technical data imported from Wargaming’s public API and subject to game updates.