U.S.S.R. · Tier 2 · Premium

Diana

Cruiser · 8×1 152 mm

Hit points22 100
Top speed19 kt
Sea detection (base)10.5 km
Turning radius430 m
Diana — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassCruiser
Tier2
StatusPremium
Hit points22 100
Upgrade slots1
Handling

Mobility

Maximum speed19 kt
Turning radius430 m
Rudder shift time6.4 s
Battle levels2–3
Visibility

Base concealment

Detectability by sea10.5 km
Detectability by air4.4 km
Detectability by submarine4.4 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout8×1 152 mm
Total guns8
Caliber152 mm
Range11.8 km
Reload6 s
180° traverse22.5 s
Maximum dispersion103 m
Rate of fire8.7/min
HE shell

HE shell

Name152 mm HE 109 lb
Max damage1 700
Muzzle velocity793 m/s
Shell mass41 kg
Fire chance8%
Secondaries

Secondary battery

Secondary range3.2 km
75 mm HEdamage 1 500 · reload 4 s · 4% fire
Calculated

Theoretical values

HE broadside alpha13 600
Theoretical HE DPM136 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

A tender for the design of an armored cruiser-destroyer for escorting merchant ships was announced in 1894. The lead ship of this class—Diana—entered service in 1901 and later joined the Pacific Squadron, which took part in the Battle of the Yellow Sea. During World War I, the cruiser was involved in the Battles of the Gulf of Riga and Moon Sound, carried out operations against enemy communications, took on patrol duties, and covered light forces of the Baltic Fleet.

Technical data imported from Wargaming’s public API and subject to game updates.