U.S.S.R. · Tier 9 · Tech Tree

Dmitri Donskoi

Cruiser · 4×3 18 mm

Hit points40 200
Top speed36 kt
Sea detection (base)15.5 km
Turning radius970 m
Dmitri Donskoi — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassCruiser
Tier9
StatusTech Tree
Hit points40 200
Upgrade slots6
Handling

Mobility

Maximum speed36 kt
Turning radius970 m
Rudder shift time14.8 s
Battle levels9–11
Visibility

Base concealment

Detectability by sea15.5 km
Detectability by air7.6 km
Detectability by submarine7.6 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×3 18 mm
Total guns12
Caliber18 mm
Range16.2 km
Reload12 s
180° traverse22.5 s
Maximum dispersion144 m
Rate of fire4.8/min
AP / SAP shell

AP / SAP shell

NameAP-32
Max damage4 400
Muzzle velocity920 m/s
Shell mass98 kg
HE shell

HE shell

NameHE-32
Max damage2 500
Muzzle velocity920 m/s
Shell mass98 kg
Fire chance13%
Torpilles

Torpedo armament

Layout2×5 533 mm
Total tubes10
Torpedo53-36 mod. 2
Range8 km
Speed55 kt
Reload117 s
Maximum damage14 400
Detectability1.1 km
Secondaries

Secondary battery

Secondary range7 km
HE-56damage 1 400 · reload 3.8 s · 6% fire
AA

Anti-aircraft defense

API AA rating68
25 mm · 25 mm 110-PM on a 2M-3 mount10 mounts
45 mm · 45 mm SM-20-ZIF mount6 mounts
100 mm · 100 mm/56 on a B-54 mount6 mounts
ASW

Depth charges

Bombs per drop8
Max damage per bomb2400
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha52 800
Theoretical AP DPM264 000
HE broadside alpha30 000
Theoretical HE DPM150 000
Theoretical torpedo salvo144 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In 1943, the Navy's Main Staff ordered the design of a light cruiser (Project 65) intended to escort battleships and heavy cruisers. The hull of the 68-bis project cruiser was used as its basis. In 1946, 40 variants of Project 65 were developed, including some with 180 mm main guns. The ship's displacement increased to 19,000 tons. Eventually, it was decided to abandon further development of the project and keep the focus on completing the 68-bis ships.

Technical data imported from Wargaming’s public API and subject to game updates.