France · Tier 6 · Premium
Dunkerque
Battleship · 2×4 33 mm
Hit points52 600
Top speed29.5 kt
Sea detection (base)16.4 km
Turning radius730 m

Overview
General characteristics
NationFrance
ClassBattleship
Tier6
StatusPremium
Hit points52 600
Upgrade slots4
Handling
Mobility
Maximum speed29.5 kt
Turning radius730 m
Rudder shift time14 s
Battle levels6–8
Visibility
Base concealment
Detectability by sea16.4 km
Detectability by air9.6 km
Detectability by submarine9.6 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout2×4 33 mm
Total guns8
Caliber33 mm
Range18.2 km
Reload26 s
180° traverse36 s
Maximum dispersion244 m
Rate of fire2.3/min
AP / SAP shell
AP / SAP shell
Name330 mm AP OPfK Mle 1935
Max damage9 700
Muzzle velocity870 m/s
Shell mass560 kg
HE shell
HE shell
Name330 mm HE OEA Mle 1935
Max damage4 800
Muzzle velocity885 m/s
Shell mass552 kg
Fire chance35%
Secondaries
Secondary battery
Secondary range5.6 km
130 mm HE OEA Mle 1934damage 1 900 · reload 5 s · 9% fire
130 mm HE OEA Mle 1934damage 1 900 · reload 5 s · 9% fire
AA
Anti-aircraft defense
API AA rating44
13 mm · 13.2 mm Hotchkiss Mle 1929 on a CAQ Mle 1929 mount8 mounts
37 mm · 37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount5 mounts
130 mm · 130 mm/45 Mle 1932 on an Mle 1932 mount2 mounts
130 mm · 130 mm/45 Mle 1932 on an Mle 1932 mount3 mounts
Calculated
Theoretical values
AP broadside alpha77 600
Theoretical AP DPM179 077
HE broadside alpha38 400
Theoretical HE DPM88 615
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
After the signing of the Washington Naval Treaty, the design of ships of a new class began. In the early 1930s, a ship project was ready with eight 330 mm guns in two quadruple-gun turrets and a displacement of 26,500 tons. At the beginning of World War II, Dunkerque participated in patrol and escort operations, and then she was sent to the Mediterranean Sea. As a result of the attack on Mers-el-Kébir, the battlecruiser was heavily damaged and ran aground.
Technical data imported from Wargaming’s public API and subject to game updates.
