U.K. · Tier 11 · Supership
Edgar
Cruiser · 6×2 152 mm
Hit points49 900
Top speed34 kt
Sea detection (base)11.7 km
Turning radius730 m

Overview
General characteristics
NationU.K.
ClassCruiser
Tier11
StatusSupership
Hit points49 900
Upgrade slots6
Handling
Mobility
Maximum speed34 kt
Turning radius730 m
Rudder shift time11.3 s
Battle levels11–11
Visibility
Base concealment
Detectability by sea11.7 km
Detectability by air8.5 km
Detectability by submarine8.5 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout6×2 152 mm
Total guns12
Caliber152 mm
Range16.5 km
Reload3 s
180° traverse4.7 s
Maximum dispersion147 m
Rate of fire18.8/min
AP / SAP shell
AP / SAP shell
Name152 mm AP Mk V
Max damage3 200
Muzzle velocity768 m/s
Shell mass59 kg
Torpilles
Torpedo armament
Layout4×4 533 mm
Total tubes16
Torpedo533 mm Mk IXM
Range12 km
Speed62 kt
Reload96 s
Maximum damage16 766
Detectability1.3 km
AA
Anti-aircraft defense
API AA rating98
76 mm · 76.2 mm/62 OTO-Melara Compact8 mounts
152 mm · 152 mm/50 QF Mk.V on a Mk.XXVI mount6 mounts
ASW
Depth charges
Bombs per drop3
Max damage per bomb5000
Available charges2
Reload40 s
Calculated
Theoretical values
AP broadside alpha38 400
Theoretical AP DPM768 000
Theoretical torpedo salvo268 256
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
While working on the Minotaur-class project, British engineers were inspired by the U.S. Worcester-class cruisers laid down in 1945. After the lead ship entered service in 1948, a proposal was made to increase the number of turrets to six; however, this idea was abandoned due to the respective increase in development time that such a change would have entailed.
Technical data imported from Wargaming’s public API and subject to game updates.
