U.S.A. · Tier 9 · Premium
Fort Worth
Cruiser · 3×3 254 mm
Hit points60 800
Top speed35 kt
Sea detection (base)15.6 km
Turning radius900 m

Overview
General characteristics
NationU.S.A.
ClassCruiser
Tier9
StatusPremium
Hit points60 800
Upgrade slots6
Handling
Mobility
Maximum speed35 kt
Turning radius900 m
Rudder shift time13.4 s
Battle levels9–11
Visibility
Base concealment
Detectability by sea15.6 km
Detectability by air8.9 km
Detectability by submarine8.9 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×3 254 mm
Total guns9
Caliber254 mm
Range18.6 km
Reload20 s
180° traverse30 s
Maximum dispersion161 m
Rate of fire3/min
AP / SAP shell
AP / SAP shell
Name254 mm AP Mk1
Max damage6 500
Muzzle velocity925 m/s
Shell mass231 kg
HE shell
HE shell
Name254 mm HE Mk1
Max damage3 550
Muzzle velocity920 m/s
Shell mass231 kg
Fire chance20%
Torpilles
Torpedo armament
Layout2×5 533 mm
Total tubes10
TorpedoMk17 mod. 0
Range9.2 km
Speed55 kt
Reload109 s
Maximum damage16 633
Detectability1.1 km
Secondaries
Secondary battery
Secondary range7 km
127 mm HE Mk32damage 1 800 · reload 6 s · 5% fire
AA
Anti-aircraft defense
API AA rating83
20 mm · 20 mm Oerlikon on a Mk.4 mount24 mounts
40 mm · 40 mm/56 Bofors on a Mk.2 mount14 mounts
127 mm · 127 mm/38 Triple Mount6 mounts
Calculated
Theoretical values
AP broadside alpha58 500
Theoretical AP DPM175 500
HE broadside alpha31 950
Theoretical HE DPM95 850
Theoretical torpedo salvo166 330
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
A hypothetical design representing an alternative development concept for heavy cruisers at the time the Alaska class was being developed. During the interwar years, the U.S. Navy explored the use of 254 mm guns on cruisers, including in 1940, when countering potential "pocket battleships" was considered significant. The ship is armed with 127 mm triple-gun mounts for her secondary battery as developed for battleships in the 1930s.
Technical data imported from Wargaming’s public API and subject to game updates.
