Japan · Tier 10 · Special

Fuyutsuki

Destroyer · 4×2 1 mm

Hit points20 300
Top speed33 kt
Sea detection (base)7.7 km
Turning radius730 m
Fuyutsuki — World of Warships
Overview

General characteristics

NationJapan
ClassDestroyer
Tier10
StatusSpecial
Hit points20 300
Upgrade slots6
Handling

Mobility

Maximum speed33 kt
Turning radius730 m
Rudder shift time4.5 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea7.7 km
Detectability by air3.6 km
Detectability by submarine3.6 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×2 1 mm
Total guns8
Caliber1 mm
Range12.4 km
Reload3 s
180° traverse11.3 s
Maximum dispersion108 m
Rate of fire20/min
AP / SAP shell

AP / SAP shell

Name100 mm AP Type 98
Max damage1 700
Muzzle velocity1 000 m/s
Shell mass13 kg
HE shell

HE shell

Name100 mm HE Type 98
Max damage1 200
Muzzle velocity1 000 m/s
Shell mass13 kg
Fire chance5%
Torpilles

Torpedo armament

Layout1×4 610 mm
Total tubes4
TorpedoType 93
Range12 km
Speed67 kt
Reload104 s
Maximum damage23 766
Detectability1.7 km
AA

Anti-aircraft defense

API AA rating58
25 mm · 25 mm/60 Type 96 on a single mount15 mounts
25 mm · 25 mm/60 Type 96 on a triple mount5 mounts
100 mm · 100 mm/65 Type 98 on a Model A mount4 mounts
ASW

Depth charges

Bombs per drop8
Max damage per bomb4600
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha13 600
Theoretical AP DPM272 000
HE broadside alpha9 600
Theoretical HE DPM192 000
Theoretical torpedo salvo95 064

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Lead ship of the Fuyutsuki sub-class of the Akizuki-class anti-aircraft destroyers. These ships were simplified compared to previous members of the class to speed up construction due to the need for greater anti-aircraft firepower in the Imperial Japanese Navy. Fuyutsuki escorted battleship Yamato on her final operation. After taking serious damage from a sea mine, she was converted into a breakwater.

Technical data imported from Wargaming’s public API and subject to game updates.