U.K. · Tier 10 · Special
Gibraltar
Cruiser · 3×4 234 mm
Hit points59 400
Top speed32 kt
Sea detection (base)14.1 km
Turning radius840 m

Overview
General characteristics
NationU.K.
ClassCruiser
Tier10
StatusSpecial
Hit points59 400
Upgrade slots6
Handling
Mobility
Maximum speed32 kt
Turning radius840 m
Rudder shift time12.6 s
Battle levels10–11
Visibility
Base concealment
Detectability by sea14.1 km
Detectability by air9.3 km
Detectability by submarine9.3 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×4 234 mm
Total guns12
Caliber234 mm
Range16.9 km
Reload13 s
180° traverse22.5 s
Maximum dispersion149 m
Rate of fire4.4/min
AP / SAP shell
AP / SAP shell
Name234 mm AP 6 CRH
Max damage5 750
Muzzle velocity841 m/s
Shell mass185 kg
Secondaries
Secondary battery
Secondary range7.3 km
113 mm HE Mk XVIdamage 1 600 · reload 3 s · 7% fire
AA
Anti-aircraft defense
API AA rating80
20 mm · 20 mm Oerlikon Mk.II on a Mk.V mount10 mounts
40 mm · 40 mm/56 OQF Mk.X on a STAAG Mk.2 mount4 mounts
40 mm · 40 mm/56 OQF Mk.IX on a Mk.VI mount7 mounts
113 mm · 113 mm/45 QF Mk.V on an RP41 Mk.VI mount6 mounts
Calculated
Theoretical values
AP broadside alpha69 000
Theoretical AP DPM318 462
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
Having learned that Japan and Germany were building heavy cruisers that surpassed the limits stipulated by the Washington Treaty, the British Admiralty began designing their own cruisers of the same type. In 1938, a project of a ship with a displacement of 20,000 tons and armed with nine or twelve 203–234 mm guns was presented. One of the armament options was the arrangement of three quadruple-gun turrets.
Technical data imported from Wargaming’s public API and subject to game updates.
