U.S.S.R. · Tier 6 · Tech Tree

Gnevny

Destroyer · 4×1 13 mm

Hit points12 000
Top speed38 kt
Sea detection (base)6.8 km
Turning radius610 m
Gnevny — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassDestroyer
Tier6
StatusTech Tree
Hit points12 000
Upgrade slots4
Handling

Mobility

Maximum speed38 kt
Turning radius610 m
Rudder shift time6.1 s
Battle levels6–8
Visibility

Base concealment

Detectability by sea6.8 km
Detectability by air2.9 km
Detectability by submarine2.9 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×1 13 mm
Total guns4
Caliber13 mm
Range10.8 km
Reload5 s
180° traverse12 s
Maximum dispersion96 m
Rate of fire12/min
AP / SAP shell

AP / SAP shell

NameSAP-46
Max damage2 500
Muzzle velocity870 m/s
Shell mass34 kg
HE shell

HE shell

NameHE-46
Max damage1 900
Muzzle velocity870 m/s
Shell mass33 kg
Fire chance8%
Torpilles

Torpedo armament

Layout2×3 533 mm
Total tubes6
Torpedo53-38 mod. 1
Range6 km
Speed59 kt
Reload66 s
Maximum damage11 233
Detectability1.2 km
AA

Anti-aircraft defense

API AA rating25
12 mm · 12.7 mm DShK4 mounts
45 mm · 45 mm 21-K mount3 mounts
76 mm · 76 mm Model 1935 on a 34-K mount2 mounts
ASW

Depth charges

Bombs per drop8
Max damage per bomb2400
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha10 000
Theoretical AP DPM120 000
HE broadside alpha7 600
Theoretical HE DPM91 200
Theoretical torpedo salvo67 398

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In the summer of 1932, a Soviet Navy delegation visited Italy to see the latest Maestrale-class destroyers. This class was selected as the basis for new Soviet destroyer designs. The technical design was assigned project number 7 and was approved in December 1934. Laid down at Shipyard No. 190 in Leningrad in 1935, Gnevny was commissioned in October 1938. On June 23, 1941, the destroyer was sunk by a German mine barrier.

Technical data imported from Wargaming’s public API and subject to game updates.