U.S.S.R. · Tier 5 · Premium
Gremyashchy
Destroyer · 4×1 13 mm
Hit points13 100
Top speed37 kt
Sea detection (base)6.8 km
Turning radius550 m

Overview
General characteristics
NationU.S.S.R.
ClassDestroyer
Tier5
StatusPremium
Hit points13 100
Upgrade slots3
Handling
Mobility
Maximum speed37 kt
Turning radius550 m
Rudder shift time2.7 s
Battle levels5–7
Visibility
Base concealment
Detectability by sea6.8 km
Detectability by air2.9 km
Detectability by submarine2.9 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×1 13 mm
Total guns4
Caliber13 mm
Range11.9 km
Reload5 s
180° traverse36 s
Maximum dispersion104 m
Rate of fire12/min
AP / SAP shell
AP / SAP shell
NameSAP-46
Max damage2 500
Muzzle velocity870 m/s
Shell mass34 kg
HE shell
HE shell
NameHE-46
Max damage1 900
Muzzle velocity870 m/s
Shell mass33 kg
Fire chance9%
Torpilles
Torpedo armament
Layout2×3 533 mm
Total tubes6
Torpedo53-39
Range8 km
Speed55 kt
Reload69 s
Maximum damage14 400
Detectability1.1 km
AA
Anti-aircraft defense
API AA rating34
12 mm · 12.7 mm DShK2 mounts
12 mm · 12.7 mm Colt2 mounts
37 mm · 37 mm 70-K mount4 mounts
76 mm · 76 mm Model 1935 on a 34-K mount2 mounts
ASW
Depth charges
Bombs per drop6
Max damage per bomb2400
Available charges2
Reload40 s
Calculated
Theoretical values
AP broadside alpha10 000
Theoretical AP DPM120 000
HE broadside alpha7 600
Theoretical HE DPM91 200
Theoretical torpedo salvo86 400
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
Gremyashchy, a Project 7 destroyer, was laid down at Shipyard No. 190 in Leningrad in July 1936. The ship served extensively during World War II. As part of the Northern Fleet, she was assigned to escort convoys, perform patrol duties, carry out raids, and hunt down submarines; in 1943, the ship was made an elite Soviet Guards unit. Over the course of the war, the destroyer completed as many as 90 combat missions. From 1954, Gremyashchy served as part of the Belomor flotilla.
Technical data imported from Wargaming’s public API and subject to game updates.
