U.S.S.R. · Tier 10 · Tech Tree
Grozovoi
Destroyer · 3×2 13 mm
Hit points20 900
Top speed39.5 kt
Sea detection (base)7.4 km
Turning radius720 m

Overview
General characteristics
NationU.S.S.R.
ClassDestroyer
Tier10
StatusTech Tree
Hit points20 900
Upgrade slots6
Handling
Mobility
Maximum speed39.5 kt
Turning radius720 m
Rudder shift time4.6 s
Battle levels10–11
Visibility
Base concealment
Detectability by sea7.4 km
Detectability by air3.8 km
Detectability by submarine3.8 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×2 13 mm
Total guns6
Caliber13 mm
Range12.3 km
Reload3 s
180° traverse10 s
Maximum dispersion107 m
Rate of fire16.2/min
AP / SAP shell
AP / SAP shell
NameSAP-42
Max damage2 600
Muzzle velocity950 m/s
Shell mass33 kg
HE shell
HE shell
NameHE-42
Max damage1 800
Muzzle velocity950 m/s
Shell mass33 kg
Fire chance8%
Torpilles
Torpedo armament
Layout2×5 533 mm
Total tubes10
Torpedo53-49M
Range8 km
Speed66 kt
Reload129 s
Maximum damage14 600
Detectability1.4 km
AA
Anti-aircraft defense
API AA rating62
25 mm · 25 mm 110-PM on a 4M-120 mount2 mounts
45 mm · 45 mm SM-20-ZIF mount4 mounts
130 mm · 130 mm/58 Model 1957 on an SM-2-1 mount3 mounts
ASW
Depth charges
Bombs per drop12
Max damage per bomb2400
Available charges2
Reload40 s
Calculated
Theoretical values
AP broadside alpha15 600
Theoretical AP DPM312 000
HE broadside alpha10 800
Theoretical HE DPM216 000
Theoretical torpedo salvo146 000
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
The operational requirements for a large ocean-going destroyer design that was intended to be a development of Project 35 were approved in August of 1942. The design was known as Project 40. In the summer of 1945, it was decided to build 132 "large" destroyers, but in September of the same year, the plans were abandoned to focus on light cruisers and conventional destroyers instead.
Technical data imported from Wargaming’s public API and subject to game updates.
