Germany · Tier 11 · Supership
Hannover
Battleship · 4×2 483 mm
Hit points126 500
Top speed30 kt
Sea detection (base)18.6 km
Turning radius1170 m

Overview
General characteristics
NationGermany
ClassBattleship
Tier11
StatusSupership
Hit points126 500
Upgrade slots6
Handling
Mobility
Maximum speed30 kt
Turning radius1170 m
Rudder shift time21 s
Battle levels11–11
Visibility
Base concealment
Detectability by sea18.6 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×2 483 mm
Total guns8
Caliber483 mm
Range21.4 km
Reload28 s
180° traverse40 s
Maximum dispersion274 m
Rate of fire2.1/min
AP / SAP shell
AP / SAP shell
Name483 mm P.Spr.Gr. L/4.4
Max damage17 300
Muzzle velocity810 m/s
Shell mass1734 kg
HE shell
HE shell
Name483 mm Spr.Gr. L/4.4
Max damage5 500
Muzzle velocity810 m/s
Shell mass1734 kg
Fire chance39%
Secondaries
Secondary battery
Secondary range8.3 km
128 mm Spr.Gr. Kz.damage 1 500 · reload 4 s · 5% fire
AA
Anti-aircraft defense
API AA rating91
30 mm · 30 mm/45 Flak 103/38 on a twin mount8 mounts
30 mm · 30 mm/45 Flak 103/38 on a quadruple mount6 mounts
55 mm · 55 mm/77 Gerät 58 on a single mount8 mounts
55 mm · 55 mm/77 Gerät 58 on a twin mount4 mounts
128 mm · 128 mm/61 KM40 in a turret16 mounts
Calculated
Theoretical values
AP broadside alpha138 400
Theoretical AP DPM296 571
HE broadside alpha44 000
Theoretical HE DPM94 286
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
A further development of the H-class project with reinforced main battery guns. The next step after the 457 mm guns would be to increase the caliber to 19 inches (483 mm). Such a caliber would establish German battleships as the most heavily armed vessels in the annals of naval history. By the time of their development, plans were in place to completely discontinue the use of non-dual-purpose secondary battery guns and replace them with dual-purpose artillery.
Technical data imported from Wargaming’s public API and subject to game updates.
