Commonwealth · Tier 9 · Premium
Hector
Cruiser · 7×2 133 mm
Hit points34 400
Top speed34 kt
Sea detection (base)11.6 km
Turning radius760 m

Overview
General characteristics
NationCommonwealth
ClassCruiser
Tier9
StatusPremium
Hit points34 400
Upgrade slots6
Handling
Mobility
Maximum speed34 kt
Turning radius760 m
Rudder shift time9 s
Battle levels9–11
Visibility
Base concealment
Detectability by sea11.6 km
Detectability by air7.4 km
Detectability by submarine7.4 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout7×2 133 mm
Total guns14
Caliber133 mm
Range15.6 km
Reload6 s
180° traverse9 s
Maximum dispersion140 m
Rate of fire9/min
AP / SAP shell
AP / SAP shell
Name133 mm AP Mk IC
Max damage2 550
Muzzle velocity792 m/s
Shell mass36 kg
HE shell
HE shell
Name133 mm HE Mk IC
Max damage1 900
Muzzle velocity792 m/s
Shell mass36 kg
Fire chance8%
Torpilles
Torpedo armament
Layout4×4 533 mm
Total tubes16
Torpedo533 mm Mk IX
Range12 km
Speed62 kt
Reload96 s
Maximum damage16 766
Detectability1.3 km
AA
Anti-aircraft defense
API AA rating67
20 mm · 20 mm Oerlikon Mk.II on a Mk.V mount8 mounts
40 mm · 40 mm/56 OQF Mk.III on a Mk.VII mount8 mounts
40 mm · 40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount4 mounts
133 mm · 133 mm/50 QF Mk.I on a RP10 Mk.II* mount7 mounts
ASW
Depth charges
Bombs per drop8
Max damage per bomb5000
Available charges2
Reload40 s
Calculated
Theoretical values
AP broadside alpha35 700
Theoretical AP DPM357 000
HE broadside alpha26 600
Theoretical HE DPM266 000
Theoretical torpedo salvo268 256
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
In 1936, Great Britain started designing a cruiser based on a smaller version of the hull of Southampton-class cruisers. As a result, the Fiji-class ships were developed, but if Great Britain had decided to build full-sized AA defense cruisers, a project could have been implemented that embodied an AA defense cruiser based on the hull of a Belfast-class ship.
Technical data imported from Wargaming’s public API and subject to game updates.
