Commonwealth · Tier 10 · Special
Irresistible
Battleship · 4×4 234 mm
Hit points76 800
Top speed31.5 kt
Sea detection (base)14.9 km
Turning radius860 m

Overview
General characteristics
NationCommonwealth
ClassBattleship
Tier10
StatusSpecial
Hit points76 800
Upgrade slots6
Handling
Mobility
Maximum speed31.5 kt
Turning radius860 m
Rudder shift time16.8 s
Battle levels10–11
Visibility
Base concealment
Detectability by sea14.9 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×4 234 mm
Total guns16
Caliber234 mm
Range20.4 km
Reload12 s
180° traverse30 s
Maximum dispersion219 m
Rate of fire5/min
AP / SAP shell
AP / SAP shell
Name234 mm AP 408 lb
Max damage5 750
Muzzle velocity841 m/s
Shell mass185 kg
HE shell
HE shell
Name234 mm HE 408 lb
Max damage3 350
Muzzle velocity841 m/s
Shell mass185 kg
Fire chance16%
Secondaries
Secondary battery
Secondary range7.3 km
133 mm HE Mk ICdamage 1 900 · reload 6.7 s · 8% fire
AA
Anti-aircraft defense
API AA rating84
40 mm · 40 mm/56 OQF Mk.X on a STAAG Mk.2 mount4 mounts
40 mm · 40 mm/56 OQF Mk.IX on a Mk.VI mount5 mounts
76 mm · 76.2 mm/70 QF Mk.N1 on a Mk.6 mount6 mounts
133 mm · 133 mm/50 QF Mk.I on an RP10 Mk.I mount8 mounts
Calculated
Theoretical values
AP broadside alpha92 000
Theoretical AP DPM460 000
HE broadside alpha53 600
Theoretical HE DPM268 000
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
A battleship with sixteen 234 mm main guns. It could hypothetically have been built in Britain in the late 1940s and subsequently transferred to the Royal Australian Navy. In terms of architecture and hull design, the ship represents a further development of the Vanguard class. The 234 mm guns were considered a promising weapon system for future warships by the Admiralty in the late 1930s.
Technical data imported from Wargaming’s public API and subject to game updates.
