Japan · Tier 4 · Premium
Iwaki Alpha
Cruiser · 5×1 14 mm
Hit points18 600
Top speed35 kt
Sea detection (base)9.8 km
Turning radius580 m

Overview
General characteristics
NationJapan
ClassCruiser
Tier4
StatusPremium
Hit points18 600
Upgrade slots4
Handling
Mobility
Maximum speed35 kt
Turning radius580 m
Rudder shift time3.8 s
Battle levels4–5
Visibility
Base concealment
Detectability by sea9.8 km
Detectability by air3.8 km
Detectability by submarine3.8 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout5×1 14 mm
Total guns5
Caliber14 mm
Range10.7 km
Reload6 s
180° traverse21.2 s
Maximum dispersion106 m
Rate of fire10/min
AP / SAP shell
AP / SAP shell
Name140 mm Capped Common Shell
Max damage2 700
Muzzle velocity850 m/s
Shell mass38 kg
HE shell
HE shell
Name140 mm HE Type0
Max damage2 400
Muzzle velocity850 m/s
Shell mass38 kg
Fire chance10%
Torpilles
Torpedo armament
Layout2×3 610 mm
Total tubes6
TorpedoType8 mod. 2
Range10 km
Speed59 kt
Reload76 s
Maximum damage16 266
Detectability1.5 km
AA
Anti-aircraft defense
API AA rating21
25 mm · 25 mm/60 Type 96 on a triple mount5 mounts
Calculated
Theoretical values
AP broadside alpha13 500
Theoretical AP DPM135 000
HE broadside alpha12 000
Theoretical HE DPM120 000
Theoretical torpedo salvo97 596
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
In the late 1910s, according to the plans for the development of the Japanese Navy, six cruisers based on the improved design of the Tenryū class were supposed to be built. Due to a number of new design solutions, these ships were supposed to receive an additional fifth main battery gun and have their hulls lightened. The project was never implemented, but its further development led to the creation of the Kuma-class cruisers.
Technical data imported from Wargaming’s public API and subject to game updates.
