U.S.S.R. · Tier 6 · Tech Tree
Izmail
Battleship · 4×3 356 mm
Hit points51 700
Top speed28.5 kt
Sea detection (base)14.7 km
Turning radius830 m

Overview
General characteristics
NationU.S.S.R.
ClassBattleship
Tier6
StatusTech Tree
Hit points51 700
Upgrade slots4
Handling
Mobility
Maximum speed28.5 kt
Turning radius830 m
Rudder shift time16.8 s
Battle levels6–8
Visibility
Base concealment
Detectability by sea14.7 km
Detectability by air9.6 km
Detectability by submarine9.6 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×3 356 mm
Total guns12
Caliber356 mm
Range15.5 km
Reload33 s
180° traverse60 s
Maximum dispersion216 m
Rate of fire1.8/min
AP / SAP shell
AP / SAP shell
Name356 mm AP Model 1912
Max damage10 500
Muzzle velocity823 m/s
Shell mass748 kg
HE shell
HE shell
Name356 mm HE Model 1914
Max damage5 200
Muzzle velocity732 m/s
Shell mass748 kg
Fire chance38%
Secondaries
Secondary battery
Secondary range5 km
130 mm HE Model 1911damage 1 900 · reload 12 s · 9% fire
HE-56damage 1 400 · reload 5 s · 6% fire
AA
Anti-aircraft defense
API AA rating40
12 mm · 12.7 mm DShK10 mounts
45 mm · 45 mm 21-K mount20 mounts
100 mm · 100 mm/50 on a Minisini mount6 mounts
Calculated
Theoretical values
AP broadside alpha126 000
Theoretical AP DPM229 091
HE broadside alpha62 400
Theoretical HE DPM113 455
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
After the tender for the "Baltic Sea armorclad" project closed, the Naval General Staff reviewed the projects by the Admiralty Shipyard and Baltic Works and decided to merge their strengths. On December 6, 1912, four battlecruisers of the series were laid down—Izmail and Kinburn were built at the Baltic Works; Borodino and Navarin—at the Admiralty Shipyard. The cruisers were launched in 1915 but weren't completed because of World War I. The project was never brought back to life again.
Technical data imported from Wargaming’s public API and subject to game updates.
