Japan · Tier 9 · Tech Tree

Izumo

Battleship · 3×3 41 mm

Hit points76 500
Top speed27.2 kt
Sea detection (base)16.7 km
Turning radius890 m
Izumo — World of Warships
Overview

General characteristics

NationJapan
ClassBattleship
Tier9
StatusTech Tree
Hit points76 500
Upgrade slots6
Handling

Mobility

Maximum speed27.2 kt
Turning radius890 m
Rudder shift time26 s
Battle levels9–11
Visibility

Base concealment

Detectability by sea16.7 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 41 mm
Total guns9
Caliber41 mm
Range19.7 km
Reload30 s
180° traverse40 s
Maximum dispersion225 m
Rate of fire2/min
AP / SAP shell

AP / SAP shell

Name410 mm AP/APC Type91
Max damage12 900
Muzzle velocity870 m/s
Shell mass1020 kg
HE shell

HE shell

Name410 mm HE Type0
Max damage6 500
Muzzle velocity869 m/s
Shell mass939 kg
Fire chance30%
Secondaries

Secondary battery

Secondary range7 km
155 mm HE Type0damage 2 600 · reload 12 s · 10% fire
127 mm HE Type0damage 2 100 · reload 6 s · 8% fire
AA

Anti-aircraft defense

API AA rating62
25 mm · 25 mm/60 Type 96 on a single mount24 mounts
25 mm · 25 mm/60 Type 96 on a triple mount12 mounts
127 mm · 127 mm/40 Type 89 on a Model A1 Mod.3 mount12 mounts
Calculated

Theoretical values

AP broadside alpha116 100
Theoretical AP DPM232 200
HE broadside alpha58 500
Theoretical HE DPM117 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In 1934, Japan decided to abandon the displacement limits set by the Washington Naval Conference in order to surpass U.S. battleships in combat capability. The Imperial Japanese Navy General Staff issued an order to design a battleship with nine 460 mm guns and a displacement of 69,500 tons. The presented projects had three triple-gun turrets mounted on the bow, housing 410 mm guns. The preferred project had a combined diesel and steam turbine propulsion plant. While the design was never implemented, further development led to the creation of the Yamato-class battleships.

Technical data imported from Wargaming’s public API and subject to game updates.