U.S.A. · Tier 11 · Supership

Jacksonville

Cruiser · 5×3 152 mm

Hit points52 000
Top speed34 kt
Sea detection (base)12.3 km
Turning radius790 m
Jacksonville — World of Warships
Overview

General characteristics

NationU.S.A.
ClassCruiser
Tier11
StatusSupership
Hit points52 000
Upgrade slots6
Handling

Mobility

Maximum speed34 kt
Turning radius790 m
Rudder shift time8.5 s
Battle levels11–11
Visibility

Base concealment

Detectability by sea12.3 km
Detectability by air8.5 km
Detectability by submarine8.5 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout5×3 152 mm
Total guns15
Caliber152 mm
Range16.9 km
Reload5 s
180° traverse7.2 s
Maximum dispersion149 m
Rate of fire12/min
AP / SAP shell

AP / SAP shell

Name152 mm AP 130 lb Mk36
Max damage3 200
Muzzle velocity762 m/s
Shell mass59 kg
HE shell

HE shell

Name152 mm HE Mk40
Max damage2 200
Muzzle velocity812 m/s
Shell mass48 kg
Fire chance12%
AA

Anti-aircraft defense

API AA rating99
76 mm · 76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount16 mounts
152 mm · 152 mm/47 DP Mk.16 in a turret5 mounts
Calculated

Theoretical values

AP broadside alpha48 000
Theoretical AP DPM576 000
HE broadside alpha33 000
Theoretical HE DPM396 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

A powerful light cruiser with fifteen 152 mm dual-purpose guns—this project is a hypothetical development of the Worcester class. In the early 1940s, the U.S. developed projects for ships capable of fighting high-altitude aircraft. Various armament options were considered, including 152 mm dual-purpose guns housed in triple-gun turrets, but they never saw the light of day.

Technical data imported from Wargaming’s public API and subject to game updates.