U.S.A. · Tier 9 · Premium
Kearsarge
Battleship · 4×3 406 mm
Hit points84 300
Top speed30 kt
Sea detection (base)16.4 km
Turning radius1050 m

Overview
General characteristics
NationU.S.A.
ClassBattleship
Tier9
StatusPremium
Hit points84 300
Upgrade slots6
Handling
Mobility
Maximum speed30 kt
Turning radius1050 m
Rudder shift time18.4 s
Battle levels9–11
Visibility
Base concealment
Detectability by sea16.4 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×3 406 mm
Total guns12
Caliber406 mm
Range19.6 km
Reload36 s
180° traverse45 s
Maximum dispersion255 m
Rate of fire1.7/min
AP / SAP shell
AP / SAP shell
Name406 mm AP Mk8
Max damage13 100
Muzzle velocity701 m/s
Shell mass1225 kg
HE shell
HE shell
Name406 mm HE/HC Mk13
Max damage5 700
Muzzle velocity820 m/s
Shell mass862 kg
Fire chance36%
Secondaries
Secondary battery
Secondary range7 km
127 mm HE Mk32damage 1 800 · reload 6 s · 5% fire
AA
Anti-aircraft defense
API AA rating80
20 mm · 20 mm Oerlikon on a Mk.4 mount20 mounts
40 mm · 40 mm/56 Bofors on a Mk.2 mount10 mounts
127 mm · 127 mm/38 Mk.12 on a Mk.32 mount14 mounts
Calculated
Theoretical values
AP broadside alpha157 200
Theoretical AP DPM262 000
HE broadside alpha68 400
Theoretical HE DPM114 000
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
In the 1930s, several variants of large artillery ships were designed to reinforce the Soviet fleet. The U.S.S.R also studied the American experience of building such ships. Three hybrid battleship-carrier projects were developed in the U.S. on commercial orders issued by the U.S.S.R. One of them was armed with twelve 406 mm guns in four turrets. However, the Soviet side later recognized the inexpediency of building such large and expensive ships, and the project was halted.
Technical data imported from Wargaming’s public API and subject to game updates.
