Japan · Tier 10 · Special

Kitakami

Cruiser · 4×1 14 mm

Hit points28 500
Top speed36 kt
Sea detection (base)9.8 km
Turning radius640 m
Kitakami — World of Warships
Overview

General characteristics

NationJapan
ClassCruiser
Tier10
StatusSpecial
Hit points28 500
Upgrade slots6
Handling

Mobility

Maximum speed36 kt
Turning radius640 m
Rudder shift time7 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea9.8 km
Detectability by air5 km
Detectability by submarine5 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×1 14 mm
Total guns4
Caliber14 mm
Range11.2 km
Reload3 s
180° traverse21.2 s
Maximum dispersion110 m
Rate of fire20/min
HE shell

HE shell

Name140 mm HE Type0
Max damage2 700
Muzzle velocity850 m/s
Shell mass38 kg
Fire chance11%
Torpilles

Torpedo armament

Layout10×4 610 mm
Total tubes40
TorpedoType90 mod. 5
Range12 km
Speed86 kt
Reload81 s
Maximum damage11 833
Detectability1.7 km
AA

Anti-aircraft defense

API AA rating9
25 mm · 25 mm/60 Type 96 on a twin mount2 mounts
ASW

Depth charges

Bombs per drop10
Max damage per bomb4600
Available charges2
Reload40 s
Calculated

Theoretical values

HE broadside alpha10 800
Theoretical HE DPM216 000
Theoretical torpedo salvo473 320

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

At the outbreak of the Sino-Japanese War, Kitakami provided cover for landing operations of Japanese troops. In the second half of 1941, she was armed with ten quadruple-tube 610 mm torpedo launchers for night torpedo attacks. In 1942, the ship was converted into a high-speed transport for escorting troop convoys. In 1944, Kitakami took two torpedo hits from submarine HMS Templar. During repairs, the ship was converted into a Kaiten carrier. In 1945, the cruiser was damaged by Task Force 38 bombers and then used as a tender.

Technical data imported from Wargaming’s public API and subject to game updates.