U.S.S.R. · Tier 3 · Tech Tree

Knyaz Suvorov

Battleship · 5×2 305 mm

Hit points35 600
Top speed22 kt
Sea detection (base)11.4 km
Turning radius650 m
Knyaz Suvorov — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassBattleship
Tier3
StatusTech Tree
Hit points35 600
Upgrade slots2
Handling

Mobility

Maximum speed22 kt
Turning radius650 m
Rudder shift time13.6 s
Battle levels3–4
Visibility

Base concealment

Detectability by sea11.4 km
Detectability by air7.5 km
Detectability by submarine7.5 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout5×2 305 mm
Total guns10
Caliber305 mm
Range11.5 km
Reload36 s
180° traverse36 s
Maximum dispersion169 m
Rate of fire1.7/min
AP / SAP shell

AP / SAP shell

Name305 mm AP Model 1911
Max damage7 300
Muzzle velocity762 m/s
Shell mass471 kg
HE shell

HE shell

Name305 mm HE Model 1911
Max damage3 800
Muzzle velocity762 m/s
Shell mass471 kg
Fire chance33%
Secondaries

Secondary battery

Secondary range3.2 km
120 mm HE Model 1907damage 1 700 · reload 8.6 s · 8% fire
Calculated

Theoretical values

AP broadside alpha73 000
Theoretical AP DPM121 667
HE broadside alpha38 000
Theoretical HE DPM63 333

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

After suffering battleship losses during the Russo-Japanese War, the Russian Navy needed new warships. The characteristics of battleships Dreadnought and Michigan, which were under construction at that time, became known in 1906, so the Russian Admiralty considered building ships that would be on a par with them in terms of firepower. A preliminary design project of an armorclad with a displacement of 22,000 tons was developed in September 1907. The ship had ten 305 mm guns housed in five twin-gun turrets, fourteen 120 mm secondary guns, a 203 mm-thick main armored belt, and a cruising speed of 22 knots.

Technical data imported from Wargaming’s public API and subject to game updates.