Japan · Tier 5 · Tech Tree

Kongō

Battleship · 4×2 356 mm

Hit points54 100
Top speed30 kt
Sea detection (base)15.7 km
Turning radius770 m
Kongō — World of Warships
Overview

General characteristics

NationJapan
ClassBattleship
Tier5
StatusTech Tree
Hit points54 100
Upgrade slots3
Handling

Mobility

Maximum speed30 kt
Turning radius770 m
Rudder shift time14.9 s
Battle levels5–7
Visibility

Base concealment

Detectability by sea15.7 km
Detectability by air9.4 km
Detectability by submarine9.4 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×2 356 mm
Total guns8
Caliber356 mm
Range21.2 km
Reload30 s
180° traverse54.5 s
Maximum dispersion236 m
Rate of fire2/min
AP / SAP shell

AP / SAP shell

Name356 mm AP Type5
Max damage9 200
Muzzle velocity775 m/s
Shell mass636 kg
HE shell

HE shell

Name356 mm HE Type0
Max damage5 100
Muzzle velocity805 m/s
Shell mass625 kg
Fire chance25%
Secondaries

Secondary battery

Secondary range4.3 km
152 mm HE Type4damage 2 500 · reload 10 s · 9% fire
127 mm HE Type0damage 2 100 · reload 5 s · 8% fire
AA

Anti-aircraft defense

API AA rating40
13 mm · 13 mm/76 Type 93 on a twin mount12 mounts
127 mm · 127 mm/40 Type 89 on a Model A1 mount4 mounts
Calculated

Theoretical values

AP broadside alpha73 600
Theoretical AP DPM147 200
HE broadside alpha40 800
Theoretical HE DPM81 600

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In 1910, Japan ordered a new battlecruiser from British company Vickers, and Japanese engineers also participated in the design process. During World War I, Kongō supported Japanese troops during the Siege of Tsingtao and took part in patrol operations. During World War II, the ship covered the landings in Malaya and the Philippines, and she participated in the Battles of Midway, the Santa Cruz Islands, Guadalcanal, the Philippine Sea, and Leyte Gulf. On November 21, 1944, Kongō took two torpedo hits from submarine USS Sealion and sank a few hours later.

Technical data imported from the public Wargaming API. For tech-tree ships, the displayed statistics use the fully researched configuration, before commander skills, upgrades, signals and other modifiers. Values may change with game updates.