U.S.S.R. · Tier 5 · Tech Tree
Kotovsky
Cruiser · 4×2 152 mm
Hit points22 700
Top speed35.5 kt
Sea detection (base)11 km
Turning radius850 m

Overview
General characteristics
NationU.S.S.R.
ClassCruiser
Tier5
StatusTech Tree
Hit points22 700
Upgrade slots3
Handling
Mobility
Maximum speed35.5 kt
Turning radius850 m
Rudder shift time10.3 s
Battle levels5–7
Visibility
Base concealment
Detectability by sea11 km
Detectability by air6 km
Detectability by submarine6 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×2 152 mm
Total guns8
Caliber152 mm
Range14.3 km
Reload8 s
180° traverse22.5 s
Maximum dispersion131 m
Rate of fire7.3/min
AP / SAP shell
AP / SAP shell
Name152 mm AP B-30 Model 1931
Max damage3 150
Muzzle velocity880 m/s
Shell mass52 kg
HE shell
HE shell
Name152 mm HE B-30 Model 1931
Max damage2 150
Muzzle velocity880 m/s
Shell mass52 kg
Fire chance8%
Torpilles
Torpedo armament
Layout2×3 533 mm
Total tubes6
Torpedo53-36 mod. 1
Range4 km
Speed64 kt
Reload70 s
Maximum damage14 400
Detectability1.3 km
Secondaries
Secondary battery
Secondary range4.3 km
HE-56damage 1 400 · reload 4 s · 6% fire
AA
Anti-aircraft defense
API AA rating30
12 mm · 12.7 mm DShK4 mounts
45 mm · 45 mm 21-K mount6 mounts
100 mm · 100 mm/56 Model 1940 on a B-34 mount6 mounts
ASW
Depth charges
Bombs per drop8
Max damage per bomb2000
Available charges2
Reload40 s
Calculated
Theoretical values
AP broadside alpha25 200
Theoretical AP DPM189 000
HE broadside alpha17 200
Theoretical HE DPM129 000
Theoretical torpedo salvo86 400
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
A Soviet commission was sent to Italy in 1932 to find a prototype for a Soviet cruiser. A choice was made in favor of Raimondo Montecuccoli, and the ship's blueprint and propulsion unit were sold to the Soviet Union. A draft design for a cruiser with a displacement of 6,630 tons was approved in 1933. The project's second variant provided eight 152 mm guns. Project 26 cruisers appeared during the development of this project.
Technical data imported from Wargaming’s public API and subject to game updates.
