U.S.S.R. · Tier 5 · Premium
Krasny Krym
Cruiser · 15×1 13 mm
Hit points25 100
Top speed29 kt
Sea detection (base)13.3 km
Turning radius590 m

Overview
General characteristics
NationU.S.S.R.
ClassCruiser
Tier5
StatusPremium
Hit points25 100
Upgrade slots3
Handling
Mobility
Maximum speed29 kt
Turning radius590 m
Rudder shift time7.2 s
Battle levels5–7
Visibility
Base concealment
Detectability by sea13.3 km
Detectability by air5.1 km
Detectability by submarine5.1 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout15×1 13 mm
Total guns15
Caliber13 mm
Range14 km
Reload8 s
180° traverse22.5 s
Maximum dispersion129 m
Rate of fire7.4/min
AP / SAP shell
AP / SAP shell
NameSAP-46
Max damage2 500
Muzzle velocity861 m/s
Shell mass34 kg
HE shell
HE shell
NameHE-54
Max damage1 900
Muzzle velocity861 m/s
Shell mass33 kg
Fire chance8%
Torpilles
Torpedo armament
Layout2×3 533 mm
Total tubes6
Torpedo53-27
Range5 km
Speed65 kt
Reload70 s
Maximum damage13 200
Detectability1.3 km
Secondaries
Secondary battery
Secondary range4.3 km
HE-56damage 1 400 · reload 5 s · 6% fire
AA
Anti-aircraft defense
API AA rating43
12 mm · 12.7 mm DShK4 mounts
12 mm · 12.7 mm Vickers on a Mk.III mount2 mounts
37 mm · 37 mm 70-K mount10 mounts
100 mm · 100 mm/50 on a Minisini mount3 mounts
ASW
Depth charges
Bombs per drop2
Max damage per bomb3900
Available charges2
Reload40 s
Calculated
Theoretical values
AP broadside alpha37 500
Theoretical AP DPM281 250
HE broadside alpha28 500
Theoretical HE DPM213 750
Theoretical torpedo salvo79 200
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
During World War II, Krasny Krym (former cruiser Svetlana, commissioned in 1928) participated in the defense of Odessa and Sevastopol, the Kerch and Sudak landing operations, and the evacuation of Novorossiysk. The cruiser was given the elite status of being a Soviet Navy Guards ship in recognition of her valor. In 1953, she was reclassified as a training cruiser.
Technical data imported from Wargaming’s public API and subject to game updates.
