Europe · Tier 6 · Tech Tree
Laudon
Battleship · 2×2 35 mm + 2×3 35 mm
Hit points38 900
Top speed21 kt
Sea detection (base)12.7 km
Turning radius600 m

Overview
General characteristics
NationEurope
ClassBattleship
Tier6
StatusTech Tree
Hit points38 900
Upgrade slots4
Handling
Mobility
Maximum speed21 kt
Turning radius600 m
Rudder shift time17.4 s
Battle levels6–8
Visibility
Base concealment
Detectability by sea12.7 km
Detectability by air9 km
Detectability by submarine9 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout2×2 35 mm + 2×3 35 mm
Total guns10
Caliber35 mm
Range16.5 km
Reload27 s
180° traverse40 s
Maximum dispersion225 m
Rate of fire2.2/min
AP / SAP shell
AP / SAP shell
Name350 mm Panzergranate
Max damage10 050
Muzzle velocity800 m/s
Shell mass635 kg
HE shell
HE shell
Name350 mm Einheitsgranate
Max damage4 850
Muzzle velocity800 m/s
Shell mass635 kg
Fire chance28%
Torpilles
Torpedo armament
Layout2×2 533 mm + 2×1 533 mm
Total tubes6
TorpedoL6.3
Range8 km
Speed60 kt
Reload100 s
Maximum damage14 400
Detectability1.5 km
Secondaries
Secondary battery
Secondary range5 km
150 mm Einheitsgranatedamage 2 150 · reload 10 s · 10% fire
90 mm Einheitsgranatedamage 1 300 · reload 5 s · 6% fire
90 mm Einheitsgranatedamage 1 300 · reload 5 s · 6% fire
AA
Anti-aircraft defense
API AA rating24
90 mm · 90 mm G. L/45 K16 BAG Škoda12 mounts
Calculated
Theoretical values
AP broadside alpha100 500
Theoretical AP DPM223 333
HE broadside alpha48 500
Theoretical HE DPM107 778
Theoretical torpedo salvo86 400
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
An Austro-Hungarian battleship project of the so-called Ersatz Monarch class. The design was developed before World War I under the pretext of replacing the weak and outdated coastal defense ships of the Monarch class. The new battleships were planned as enlarged versions of the Tegetthoff class, armed with more powerful 350 mm main guns. With the outbreak of World War I, the project was postponed, and in 1917 it was ultimately canceled.
Technical data imported from Wargaming’s public API and subject to game updates.
