U.S.S.R. · Tier 8 · Premium

Lenin

Battleship · 3×3 406 mm

Hit points63 200
Top speed28.5 kt
Sea detection (base)16.1 km
Turning radius840 m
Lenin — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassBattleship
Tier8
StatusPremium
Hit points63 200
Upgrade slots5
Handling

Mobility

Maximum speed28.5 kt
Turning radius840 m
Rudder shift time13.5 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea16.1 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 406 mm
Total guns9
Caliber406 mm
Range18.4 km
Reload33 s
180° traverse30 s
Maximum dispersion251 m
Rate of fire1.8/min
AP / SAP shell

AP / SAP shell

Name406 mm AP Model 1914 bis
Max damage13 100
Muzzle velocity793 m/s
Shell mass1116 kg
HE shell

HE shell

Name406 mm HE Model 1914 bis
Max damage5 850
Muzzle velocity793 m/s
Shell mass1116 kg
Fire chance41%
Secondaries

Secondary battery

Secondary range6.6 km
OFU-35damage 2 200 · reload 8 s · 12% fire
HE-56damage 1 400 · reload 3.8 s · 6% fire
AA

Anti-aircraft defense

API AA rating68
37 mm · 37 mm V-11 mount10 mounts
37 mm · 37 mm 46-K mount8 mounts
100 mm · 100 mm/56 B-54 on an MZ-14 mount6 mounts
Calculated

Theoretical values

AP broadside alpha117 900
Theoretical AP DPM214 364
HE broadside alpha52 650
Theoretical HE DPM95 727

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In 1935, the authorities of the U.S.S.R. decided to build a "big fleet," and the nation's design bureaus began to develop draft designs of battleships. One such ship was a battleship for the Baltic Sea, which was to have a displacement of 35,000 tons, nine 406 mm guns, and a 350 mm-thick armored belt. A preliminary design was ready by June—the ship had a Nelson-like layout but was rejected due to "tactical reasons." Designs of this class were the basis of Type A battleships, which later evolved into the Sovetsky Soyuz-class battleships.

Technical data imported from Wargaming’s public API and subject to game updates.