Germany · Tier 6 · Tech Tree
Mackensen
Battleship · 4×2 35 mm
Hit points52 300
Top speed28 kt
Sea detection (base)12.8 km
Turning radius780 m

Overview
General characteristics
NationGermany
ClassBattleship
Tier6
StatusTech Tree
Hit points52 300
Upgrade slots4
Handling
Mobility
Maximum speed28 kt
Turning radius780 m
Rudder shift time14 s
Battle levels6–8
Visibility
Base concealment
Detectability by sea12.8 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×2 35 mm
Total guns8
Caliber35 mm
Range15.1 km
Reload27 s
180° traverse30 s
Maximum dispersion174 m
Rate of fire2.2/min
AP / SAP shell
AP / SAP shell
Name350 mm P.Spr.Gr. L/3.6
Max damage10 500
Muzzle velocity815 m/s
Shell mass600 kg
HE shell
HE shell
Name350 mm Spr.Gr. L/4.2 Bdz
Max damage4 000
Muzzle velocity815 m/s
Shell mass600 kg
Fire chance27%
Secondaries
Secondary battery
Secondary range5.6 km
150 mm HE K Gr 18damage 1 800 · reload 8.6 s · 10% fire
88 mm Spr.Gr.damage 1 000 · reload 3.6 s · 4% fire
AA
Anti-aircraft defense
API AA rating29
7 mm · 7.92 mm MG 08 machine gun20 mounts
88 mm · 88 mm/45 Flak on an MPL C/13 mount8 mounts
Calculated
Theoretical values
AP broadside alpha84 000
Theoretical AP DPM186 667
HE broadside alpha32 000
Theoretical HE DPM71 111
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
When designing a new battlecruiser, the issue of artillery was of utmost importance. Different options were suggested for the armament of the new ships, such as a configuration with six 380 mm guns distributed among three turrets or an alternative with ten 305 mm guns. As a compromise, it was decided to arm the battlecruisers with eight 350 mm guns. Construction was halted due to the end of hostilities when the ship was only 15 months away from completion.
Technical data imported from Wargaming’s public API and subject to game updates.
