U.S.A. · Tier 7 · Tech Tree

Mahan

Destroyer · 5×1 127 mm

Hit points14 100
Top speed35 kt
Sea detection (base)7.4 km
Turning radius560 m
Mahan — World of Warships
Overview

General characteristics

NationU.S.A.
ClassDestroyer
Tier7
StatusTech Tree
Hit points14 100
Upgrade slots5
Handling

Mobility

Maximum speed35 kt
Turning radius560 m
Rudder shift time2.7 s
Battle levels7–9
Visibility

Base concealment

Detectability by sea7.4 km
Detectability by air2.9 km
Detectability by submarine2.9 km
Armament

Main battery

Layout5×1 127 mm
Total guns5
Caliber127 mm
Range11.7 km
Reload3 s
180° traverse12 s
Maximum dispersion102 m
Rate of fire18.2/min
AP shell

AP shell

Name127 mm AP/SC Mk38
Max damage2 100
Muzzle velocity792 m/s
Shell mass25 kg
HE shell

HE shell

Name127 mm HE Mk32
Max damage1 800
Muzzle velocity792 m/s
Shell mass24 kg
Fire chance5%
Secondaries

Secondary battery

Secondary range0 km
Torpedoes

Torpedoes

Layout3×4 533 mm
Total tubes12
TorpedoMk12
Range9.2 km
Speed55 kt
Reload87 s
Maximum damage11 600
Detectability1.1 km
AA

Anti-aircraft defense

API AA rating34
12 mm · 12.7 mm Browning on a single mount6 mounts
127 mm · 127 mm/38 Mk.12 on a Mk.21 mod.1 mount5 mounts
Calculated

Theoretical values

AP broadside alpha10 500
Theoretical AP DPM210 000
HE broadside alpha9 000
Theoretical HE DPM180 000
Theoretical torpedo alpha139 200
Background

About the ship

The design of the new destroyer was supposed to increase the number of torpedo launchers to three, which was a compromise option to avoid excessive hull enlargement and reduction of her top speed. At the beginning of World War II, USS Mahan served to provide cover for carrier groups during raids on the Marshall Islands. The destroyer then took part in the battle near the Santa Cruz Islands and in the New Guinea campaign, and she also supported the landing forces in New Britain. On December 7, 1944, Mahan was badly damaged by a kamikaze attack in Leyte Gulf.

Technical data imported from the public Wargaming API. For tech-tree ships, the displayed statistics use the fully researched configuration, before commander skills, upgrades, signals and other modifiers. Values may change with game updates.