U.S.A. · Tier 11 · Supership

Maine

Battleship · 4×4 406 mm

Hit points115 100
Top speed30.4 kt
Sea detection (base)17.6 km
Turning radius1070 m
Maine — World of Warships
Overview

General characteristics

NationU.S.A.
ClassBattleship
Tier11
StatusSupership
Hit points115 100
Upgrade slots6
Handling

Mobility

Maximum speed30.4 kt
Turning radius1070 m
Rudder shift time20.1 s
Battle levels11–11
Visibility

Base concealment

Detectability by sea17.6 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×4 406 mm
Total guns16
Caliber406 mm
Range24.2 km
Reload35 s
180° traverse45 s
Maximum dispersion302 m
Rate of fire1.7/min
AP / SAP shell

AP / SAP shell

Name406 mm AP Mk8
Max damage13 500
Muzzle velocity762 m/s
Shell mass1225 kg
HE shell

HE shell

Name406 mm HE/HC Mk13
Max damage5 700
Muzzle velocity820 m/s
Shell mass862 kg
Fire chance36%
Secondaries

Secondary battery

Secondary range7.3 km
127 mm HE Mk41damage 1 800 · reload 4 s · 9% fire
AA

Anti-aircraft defense

API AA rating96
20 mm · 20 mm Oerlikon on a Mk.4 mount16 mounts
20 mm · 20 mm Oerlikon on a Mk.15 mount20 mounts
76 mm · 76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount6 mounts
127 mm · 127 mm/54 Mk.16 on a Mk.42 mount10 mounts
Calculated

Theoretical values

AP broadside alpha216 000
Theoretical AP DPM370 286
HE broadside alpha91 200
Theoretical HE DPM156 343

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In this hypothetical development of the Montana-class battleships, the number of 406 mm guns could be increased to sixteen by replacing the three-gun turrets with four-gun ones. While four-gun turrets were initially proposed for battleships of the North Carolina class, they were, however, equipped with 356 mm guns. If the goal were to enhance the firepower of the Montana-class battleships without utilizing a larger caliber, opting for four-gun turrets would be the most logical choice.

Technical data imported from Wargaming’s public API and subject to game updates.