U.K. · Tier 2 · Tech Tree

Medea

Destroyer · 3×1 102 mm

Hit points8 000
Top speed32 kt
Sea detection (base)5.2 km
Turning radius460 m
Medea — World of Warships
Overview

General characteristics

NationU.K.
ClassDestroyer
Tier2
StatusTech Tree
Hit points8 000
Upgrade slots1
Handling

Mobility

Maximum speed32 kt
Turning radius460 m
Rudder shift time3.2 s
Battle levels2–3
Visibility

Base concealment

Detectability by sea5.2 km
Detectability by air1.9 km
Detectability by submarine1.9 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×1 102 mm
Total guns3
Caliber102 mm
Range8 km
Reload5 s
180° traverse18 s
Maximum dispersion75 m
Rate of fire12/min
HE shell

HE shell

Name102 mm HE 31 lb
Max damage1 500
Muzzle velocity664 m/s
Shell mass14 kg
Fire chance6%
Torpilles

Torpedo armament

Layout2×2 533 mm
Total tubes4
Torpedo533 mm Mk II
Range6 km
Speed53 kt
Reload53 s
Maximum damage10 000
Detectability1.1 km
Calculated

Theoretical values

HE broadside alpha4 500
Theoretical HE DPM54 000
Theoretical torpedo salvo40 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The M-class destroyers were modeled based on the L-class ships but featured improved speed characteristics. Due to rising tensions, the shipbuilding companies started work on the new ships even before the contracts had been signed. As the most modern ship, the M class became the main class for the first military orders with the outbreak of war. Unlike the first series, the design incorporated three funnels instead of four, and the front funnel was taller to improve traction. All ships of the series were named after characters from Greek mythology. During World War I, these ships served in the Harwich Forces and, later, in the Dover Patrol.

Technical data imported from Wargaming’s public API and subject to game updates.