Japan · Tier 9 · Premium
Musashi
Battleship · 3×3 46 mm
Hit points97 300
Top speed27 kt
Sea detection (base)17.5 km
Turning radius900 m

Overview
General characteristics
NationJapan
ClassBattleship
Tier9
StatusPremium
Hit points97 300
Upgrade slots6
Handling
Mobility
Maximum speed27 kt
Turning radius900 m
Rudder shift time18.7 s
Battle levels9–11
Visibility
Base concealment
Detectability by sea17.5 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×3 46 mm
Total guns9
Caliber46 mm
Range26.5 km
Reload30 s
180° traverse72 s
Maximum dispersion274 m
Rate of fire2/min
AP / SAP shell
AP / SAP shell
Name460 mm AP/APC Type91
Max damage14 800
Muzzle velocity780 m/s
Shell mass1460 kg
HE shell
HE shell
Name460 mm HE Type0
Max damage7 300
Muzzle velocity805 m/s
Shell mass1360 kg
Fire chance35%
Secondaries
Secondary battery
Secondary range7 km
155 mm HE Type0damage 2 600 · reload 12 s · 10% fire
127 mm HE Type0damage 2 100 · reload 7.5 s · 8% fire
AA
Anti-aircraft defense
API AA rating47
13 mm · 13 mm/76 Type 93 on a twin mount2 mounts
25 mm · 25 mm/60 Type 96 on a triple mount12 mounts
127 mm · 127 mm/40 Type 89 on a Model A1 Mod.2 mount6 mounts
Calculated
Theoretical values
AP broadside alpha133 200
Theoretical AP DPM266 400
HE broadside alpha65 700
Theoretical HE DPM131 400
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
Musashi, the second Yamato-class battleship, became the flagship of the Combined Fleet in 1943. The ship served in the South Pacific theater. She was used for patrol operations and participated in the Battle of the Philippine Sea. On October 24, 1944, during the Battle of Leyte Gulf, the battleship was sunk by American carrier-based torpedo-bombers after taking approximately 19 torpedo and 17 bomb hits.
Technical data imported from Wargaming’s public API and subject to game updates.
