Pan-Asia · Tier 9 · Premium

Nanning

Destroyer · 3×2 13 mm

Hit points20 500
Top speed37 kt
Sea detection (base)7.6 km
Turning radius750 m
Nanning — World of Warships
Overview

General characteristics

NationPan-Asia
ClassDestroyer
Tier9
StatusPremium
Hit points20 500
Upgrade slots6
Handling

Mobility

Maximum speed37 kt
Turning radius750 m
Rudder shift time4.6 s
Battle levels9–11
Visibility

Base concealment

Detectability by sea7.6 km
Detectability by air3.8 km
Detectability by submarine3.8 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×2 13 mm
Total guns6
Caliber13 mm
Range11.8 km
Reload4 s
180° traverse18 s
Maximum dispersion103 m
Rate of fire14/min
AP / SAP shell

AP / SAP shell

NameSAP-43
Max damage2 900
Muzzle velocity950 m/s
Shell mass42 kg
HE shell

HE shell

NameHE-42
Max damage1 900
Muzzle velocity950 m/s
Shell mass33 kg
Fire chance8%
Torpilles

Torpedo armament

Layout2×5 533 mm
Total tubes10
TorpedoET-49
Range12 km
Speed45 kt
Reload150 s
Maximum damage27 133
Detectability0.8 km
AA

Anti-aircraft defense

API AA rating60
12 mm · 12.7 mm DShK8 mounts
37 mm · 37 mm V-11 mount2 mounts
57 mm · 57 mm Type 66 AA Mount3 mounts
130 mm · 130 mm/60 on a BL-101 mount3 mounts
ASW

Depth charges

Bombs per drop14
Max damage per bomb2100
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha17 400
Theoretical AP DPM261 000
HE broadside alpha11 400
Theoretical HE DPM171 000
Theoretical torpedo salvo271 330

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

A hypothetical design of a large destroyer that could have been built in Japan during World War II. After the end of hostilities, the ship could have been transferred to the U.S.S.R. as war reparations and rearmed. A prospective main battery option for such a destroyer was a 130 mm dual-purpose mount under development at that time. By the mid-1950s, the ship could have been transferred to the PLA Navy.

Technical data imported from Wargaming’s public API and subject to game updates.