U.S.A. · Tier 8 · Tech Tree

North Carolina

Battleship · 3×3 406 mm

Hit points53 700
Top speed24.4 kt
Sea detection (base)15.2 km
Turning radius760 m
North Carolina — World of Warships
Overview

General characteristics

NationU.S.A.
ClassBattleship
Tier8
StatusTech Tree
Hit points53 700
Upgrade slots5
Handling

Mobility

Maximum speed24.4 kt
Turning radius760 m
Rudder shift time20 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea15.2 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 406 mm
Total guns9
Caliber406 mm
Range21.1 km
Reload30 s
180° traverse45 s
Maximum dispersion271 m
Rate of fire2/min
AP / SAP shell

AP / SAP shell

Name406 mm AP Mk8
Max damage13 100
Muzzle velocity701 m/s
Shell mass1225 kg
HE shell

HE shell

Name406 mm HE/HC Mk13
Max damage5 700
Muzzle velocity820 m/s
Shell mass862 kg
Fire chance36%
Secondaries

Secondary battery

Secondary range6.6 km
127 mm HE Mk32damage 1 800 · reload 6 s · 5% fire
AA

Anti-aircraft defense

API AA rating79
20 mm · 20 mm Oerlikon on a Mk.4 mount38 mounts
40 mm · 40 mm/56 Bofors on a Mk.1 mount15 mounts
127 mm · 127 mm/38 Mk.12 on a Mk.32 mount10 mounts
Calculated

Theoretical values

AP broadside alpha117 900
Theoretical AP DPM235 800
HE broadside alpha51 300
Theoretical HE DPM102 600

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The inaugural series of a new generation of American battleships which began to be designed in the mid-1930s. Their primary advantage over "conventional" battleships lay in their significantly enhanced speed and more potent air-defense systems. During World War II, USS North Carolina played an active role in Pacific Ocean operations, participating in engagements such as the Battle of the Eastern Solomons, the Battle of the Philippine Sea, and the Okinawa landings. During the course of the war, the ship was awarded 12 battle stars.

Technical data imported from Wargaming’s public API and subject to game updates.