Germany · Tier 6 · Tech Tree
Nürnberg
Cruiser · 3×3 15 mm
Hit points23 800
Top speed32 kt
Sea detection (base)12.2 km
Turning radius720 m

Overview
General characteristics
NationGermany
ClassCruiser
Tier6
StatusTech Tree
Hit points23 800
Upgrade slots4
Handling
Mobility
Maximum speed32 kt
Turning radius720 m
Rudder shift time10.6 s
Battle levels6–8
Visibility
Base concealment
Detectability by sea12.2 km
Detectability by air5.5 km
Detectability by submarine5.5 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×3 15 mm
Total guns9
Caliber15 mm
Range15 km
Reload6 s
180° traverse23.7 s
Maximum dispersion136 m
Rate of fire10/min
AP / SAP shell
AP / SAP shell
Name150 mm P.Spr.Gr. L/3.7
Max damage3 900
Muzzle velocity960 m/s
Shell mass46 kg
HE shell
HE shell
Name150 mm Spr.Gr. L/4.4 Kz.
Max damage1 700
Muzzle velocity960 m/s
Shell mass46 kg
Fire chance8%
Torpilles
Torpedo armament
Layout4×3 533 mm
Total tubes12
TorpedoG7a T1
Range6 km
Speed64 kt
Reload68 s
Maximum damage13 700
Detectability1.3 km
Secondaries
Secondary battery
Secondary range5.6 km
88 mm Spr.Gr.damage 1 000 · reload 4 s · 4% fire
AA
Anti-aircraft defense
API AA rating38
7 mm · 7.92 mm MG 34 machine gun6 mounts
20 mm · 20 mm/65 C/38 on an L/30 single mount4 mounts
37 mm · 37 mm/83 SK C/30 on a Dopp LC/30 mount4 mounts
88 mm · 88 mm/76 SK C/32 on a Dop. L. C/32 mount4 mounts
Calculated
Theoretical values
AP broadside alpha35 100
Theoretical AP DPM351 000
HE broadside alpha15 300
Theoretical HE DPM153 000
Theoretical torpedo salvo164 400
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
Nürnberg differed from her predecessors by having more advanced superstructures and certain changes to her armor. With the outbreak of World War II, the cruiser was laying minefields in the North Sea; however, during one such operation, she fell prey to a British submarine that torpedoed the ship. After the war, Nürnberg was transferred to the Soviet Union, where she received the name "Admiral Makarov."
Technical data imported from Wargaming’s public API and subject to game updates.
