U.S.A. · Tier 10 · Special

Ohio

Battleship · 4×2 457 mm

Hit points96 300
Top speed28 kt
Sea detection (base)17.3 km
Turning radius950 m
Ohio — World of Warships
Overview

General characteristics

NationU.S.A.
ClassBattleship
Tier10
StatusSpecial
Hit points96 300
Upgrade slots6
Handling

Mobility

Maximum speed28 kt
Turning radius950 m
Rudder shift time18.6 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea17.3 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×2 457 mm
Total guns8
Caliber457 mm
Range21.6 km
Reload27 s
180° traverse30 s
Maximum dispersion273 m
Rate of fire2.2/min
AP / SAP shell

AP / SAP shell

Name457 mm AP Type B
Max damage15 750
Muzzle velocity732 m/s
Shell mass1746 kg
HE shell

HE shell

Name457 mm HE Type B
Max damage6 450
Muzzle velocity800 m/s
Shell mass1230 kg
Fire chance43%
Secondaries

Secondary battery

Secondary range7.5 km
127 mm HE Mk41damage 1 800 · reload 3.5 s · 9% fire
AA

Anti-aircraft defense

API AA rating91
20 mm · 20 mm Oerlikon on a Mk.4 mount40 mounts
40 mm · 40 mm/56 Bofors on a Mk.2 mount10 mounts
76 mm · 76.2 mm/50 Mk.22 on a Mk.33 mount8 mounts
127 mm · 127 mm/54 Mk.16 on a Mk.41 mount10 mounts
Calculated

Theoretical values

AP broadside alpha126 000
Theoretical AP DPM280 000
HE broadside alpha51 600
Theoretical HE DPM114 667

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

A hypothetical armament project for the Montana-class battleship with eight 457 mm guns housed in four turrets. Back in 1938, amid rumors about the creation of ships with guns of a caliber exceeding 406 mm in Japan, there were projects of battleships with 457 mm guns. One of them was relatively fast and had armament comprising six guns in three twin-gun turrets. The twin-gun turrets developed for this project could well have been mounted on one of the unfinished Montana-class battleships.

Technical data imported from Wargaming’s public API and subject to game updates.