France · Tier 9 · Tech Tree
Orage
Destroyer · 3×2 127 mm
Hit points16 400
Top speed34 kt
Sea detection (base)7.4 km
Turning radius620 m

Overview
General characteristics
NationFrance
ClassDestroyer
Tier9
StatusTech Tree
Hit points16 400
Upgrade slots6
Handling
Mobility
Maximum speed34 kt
Turning radius620 m
Rudder shift time4.2 s
Battle levels9–11
Visibility
Base concealment
Detectability by sea7.4 km
Detectability by air3.8 km
Detectability by submarine3.8 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×2 127 mm
Total guns6
Caliber127 mm
Range11 km
Reload4 s
180° traverse10 s
Maximum dispersion97 m
Rate of fire15/min
AP / SAP shell
AP / SAP shell
Name127 mm AP Mark 43
Max damage2 450
Muzzle velocity808 m/s
Shell mass33 kg
HE shell
HE shell
Name127 mm HE Mark 42
Max damage1 900
Muzzle velocity808 m/s
Shell mass32 kg
Fire chance7%
Torpilles
Torpedo armament
Layout3×3 550 mm
Total tubes9
Torpedo550 mm 44V Mle 1
Range11 km
Speed70 kt
Reload125 s
Maximum damage19 533
Detectability1.5 km
AA
Anti-aircraft defense
API AA rating49
20 mm · 20 mm Oerlikon on a Mk.4 mount4 mounts
40 mm · 40 mm Bofors on a Mk.1 mount2 mounts
127 mm · 127 mm/54 Mle 1948 on an Mle 1948 mount3 mounts
ASW
Depth charges
Bombs per drop10
Max damage per bomb3000
Available charges2
Reload40 s
Calculated
Theoretical values
AP broadside alpha14 700
Theoretical AP DPM220 500
HE broadside alpha11 400
Theoretical HE DPM171 000
Theoretical torpedo salvo175 797
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
A variant of the first post-war destroyer project of the French Navy with new dual-purpose 127 mm guns. The need for a multipurpose main battery for destroyers became evident during World War II; however, attempts to create a suitable artillery system in France in the late 1930s were never embodied in metal. It was only in 1948, based on pre-war designs, that a 127 mm twin-gun mount was created and standardized with U.S. analogs in terms of munitions.
Technical data imported from Wargaming’s public API and subject to game updates.
