Italy · Tier 11 · Supership

Piemonte

Cruiser · 4×3 254 mm

Hit points61 400
Top speed37 kt
Sea detection (base)15.4 km
Turning radius810 m
Piemonte — World of Warships
Overview

General characteristics

NationItaly
ClassCruiser
Tier11
StatusSupership
Hit points61 400
Upgrade slots6
Handling

Mobility

Maximum speed37 kt
Turning radius810 m
Rudder shift time12.7 s
Battle levels11–11
Visibility

Base concealment

Detectability by sea15.4 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×3 254 mm
Total guns12
Caliber254 mm
Range18.7 km
Reload21 s
180° traverse25.7 s
Maximum dispersion162 m
Rate of fire2.9/min
AP / SAP shell

AP / SAP shell

Name254 mm proiettili AP
Max damage6 750
Muzzle velocity1 000 m/s
Shell mass238 kg
Torpilles

Torpedo armament

Layout2×4 533 mm
Total tubes8
Torpedo533 mm Si 270 N
Range13.5 km
Speed56 kt
Reload95 s
Maximum damage13 900
Detectability1.1 km
Secondaries

Secondary battery

Secondary range7.3 km
135 mm proiettili HE 1938damage 1 950 · reload 10.7 s · 9% fire
AA

Anti-aircraft defense

API AA rating85
76 mm · 76.2 mm/62 OTO-Melara Compact8 mounts
135 mm · 135 mm/45 Model 1938 on a Model 1938 mount6 mounts
Calculated

Theoretical values

AP broadside alpha81 000
Theoretical AP DPM231 429
Theoretical torpedo salvo111 200

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

During the 1930s, the Italian company Ansaldo presented the Soviet Union with a collection of drawings, which included a blueprint for a battlecruiser with a displacement of 22,000 tons. The ship was to carry an armament of nine 10-inch guns and feature a four-shaft layout with 60,000 hp per shaft, which would allow the ship to reach a speed of 37 knots. After the outbreak of World War II, the unfinished ship would be requisitioned by the Italian government, with the battlecruiser receiving Italian armament.

Technical data imported from Wargaming’s public API and subject to game updates.