Italy · Tier 10 · Tech Tree

Pietro Calvi

Submarine · 2×1 120 mm

Hit points18 800
Top speed29 kt
Sea detection (base)5.9 km
Turning radius460 m
Pietro Calvi — World of Warships
Overview

General characteristics

NationItaly
ClassSubmarine
Tier10
StatusTech Tree
Hit points18 800
Upgrade slots6
Handling

Mobility

Maximum speed29 kt
Turning radius460 m
Rudder shift time6.7 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea5.9 km
Detectability by air2.1 km
Detectability by submarine2.1 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout2×1 120 mm
Total guns2
Caliber120 mm
Range10.5 km
Reload5 s
180° traverse7.2 s
Maximum dispersion51 m
Rate of fire10.9/min
Torpilles

Torpedo armament

Layout4×1 533 mm + 4×1 533 mm
Total tubes8
Torpedo533 mm
Range10 km
Speed65 kt
Reload70 s
Maximum damage12 033
Detectability1.4 km
Submarine

Submarine systems

Underwater speed16
Sonar · submarine sonar id strPIUQ110
Sonar · wave duration 035
Sonar · wave duration 175
Sonar · wave shot delay15
Sonar · submarine sonar id4179078896
Sonar · wave max dist10.0
Sonar · wave speed max550
Sonar · wave width18
Sonar · total42
Battery · max capacity160.0
Battery · regen rate1.5
Battery · total17
Battery · consumption rate1.0
Calculated

Theoretical values

Theoretical torpedo alpha96 264

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Pietro Calvi was the lead ship of a class of comparatively large cruiser submarines that entered service in 1935 and 1936. She participated in the naval blockade during the Spanish Civil War. During World War II, she operated in the Atlantic from a base in German-occupied Bordeaux, France. Pietro Calvi conducted seven patrols and sank six cargo ships in total. In July 1942, while out on her eighth patrol, she was sunk by a British escort.

Technical data imported from the public Wargaming API. For tech-tree ships, the displayed statistics use the fully researched configuration, before commander skills, upgrades, signals and other modifiers. Values may change with game updates.