Italy · Tier 8 · Tech Tree

Pietro Micca

Submarine · 2×1 120 mm

Hit points16 800
Top speed26 kt
Sea detection (base)6.1 km
Turning radius500 m
Pietro Micca — World of Warships
Overview

General characteristics

NationItaly
ClassSubmarine
Tier8
StatusTech Tree
Hit points16 800
Upgrade slots5
Handling

Mobility

Maximum speed26 kt
Turning radius500 m
Rudder shift time6.5 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea6.1 km
Detectability by air2.2 km
Detectability by submarine2.2 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout2×1 120 mm
Total guns2
Caliber120 mm
Range9.5 km
Reload6 s
180° traverse7.2 s
Maximum dispersion48 m
Rate of fire9.1/min
Torpilles

Torpedo armament

Layout4×1 533 mm + 2×1 533 mm
Total tubes6
Torpedo533 mm Si 260
Range9.5 km
Speed63 kt
Reload65 s
Maximum damage10 533
Detectability1.4 km
Submarine

Submarine systems

Underwater speed15
Sonar · submarine sonar id strPIUQ107
Sonar · wave duration 035
Sonar · wave duration 175
Sonar · wave shot delay20
Sonar · submarine sonar id4182224624
Sonar · wave max dist9.5
Sonar · wave speed max550
Sonar · wave width15
Sonar · total40
Battery · max capacity130.0
Battery · regen rate1.5
Battery · total12
Battery · consumption rate1.0
Calculated

Theoretical values

Theoretical torpedo alpha63 198

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Pietro Micca was the first successful Italian ocean-going minelaying submarine, and she served as the prototype for subsequent series, including the Foca class. During World War II, she was deployed in the Mediterranean. Shortly after Italy entered the war, in late 1940, she was partially converted for transport missions. In July 1943, Pietro Micca was sunk near the Strait of Otranto by a British submarine.

Technical data imported from the public Wargaming API. For tech-tree ships, the displayed statistics use the fully researched configuration, before commander skills, upgrades, signals and other modifiers. Values may change with game updates.